Main ThreadHere, you'll find a list of currently-existing technologies to use on your automaton. By default, they all equip SPARE-00 parts, but feel free to replace them provided you have the weight capacity to do so.
You cannot have an empty part slot; they must be occupied with some kind of part.
To acquire new parts, the winner of each round will develop a new part to add to this roster. You may improve an existing part or create a new part outright. Improving a part increases an item's stats, but also increases the weaknesses' magnitude (at 0.5 the rate) and weight.
Creating a new part allows you to create new stat combos, but they will start at +10 or -10 with weight at 15.
The number of buffs and debuffs each part gives must be equal and the magnitude must be equal.
(e.g +10 Ranged, -10 Melee, +10 Barrage/Heavy, -10 Dodge, + 15 Weight)
Any stat can be put on any part.
The arena may also develop new parts to counter round winners and give new participants a fighting chance.
The Grand Champion may develop a part of their own choosing with minimal restrictions.
SPARE-00
* +0 All stats, +10 Weight
SPARE-N1
* -5 All stats, +5 Weight
WASP-00
* +15 Jam Resist, +15 Weight
SENTINEL
* +20 Barrage/Heavy, +20 Weight
SPARE-00
* +0 All stats, +10 Weight
SPARE-N1
* -5 All stats, +5 Weight
PARTHIA-00
* + 10 Damage Resistance (1/4) & (1/2), + 10 Damage Nullification, -20 Dodge, +20 Weight
SEDNA-00
* + 10 Ranged, +15 Weight
SPARE-00
* +0 All stats, +10 Weight
SPARE-N1
* -5 All stats, +5 Weight
RIFLEMAN-00
* +15 Ranged, -15 Damage Resistance (1/4) & (1/2), +10 Weight
ESPADA-00
* +15 Melee, -10 Damage Resistance (1/4) & (1/2), -10 Damage Nullification, +10 Weight
SPARE-00
* +0 All stats, +10 Weight
SPARE-N1
* -5 All stats, +5 Weight
TITAN-α
* +5 Barrage/Heavy, + 10 Damage Resistance (1/4), +15 Weight
SINGAPORE-00
* +20 Melee, -20 Dodge, +15 Weight
Digi-Struct Assault Rifle
+10 Ranged, +10 HP Damage, 44% proc rate of another shot, max 3
Digi-Struct Impactor
+10 Melee, +15 HP Damage, 20% proc rate of another strike, max 2
Missile Canister-
+10 Barrage/Heavy +20 HP damage. 25% proc rate of another barrage, max 3. Usable only once per round.
Post new part proposals here.