Hi!
This just shows how diverse the game is (although the unconscious/sleeping elite fighters can sometimes be annoying ).
I started changing my traps as I said I would, but with one weapon trap finished, the ratmen attacked again, and probably the first one of them got stuck, jamming the weapon trap! (I think it has something to do with it using daggers and swords rather than the discs I usually have). Anyhow, now there are five weapon traps, the two dagger ones and three disc ones. Let's see them swarm that
Marsume: Well, I have had quite positive experiences with cats, and I am a bit unhappy at how unfairly they are treated by the game (all animals that team up with a dwarf get a name automatically, only cats remain unnamed, and they get no burial in a coffin, while those stupid mutts .... I digress).
Right now in the second ratman raid, they really saved the day. As I have described, there are the eight traps near the chasm (7 at the time of the ratmen attack, because the second weapon trap wasn't finished), then a long distance of corridor and a few strip-mining tunnels, until we get to the bridge over the cave river. On the other side there are four or five layers of stonefall traps before a small hall with double-engravings and fortifications.
Well, the traps broke most of the ratmen attack, especially the bridge traps, but there was one ratman near the bridge who got seriously injured (not unconscious, though) in a stonefall trap and couldn't decide whether to retreat or carry on attacking.
All the while, four or five dwarves who had wanted to refill the stone traps had gathered in the hall and didn't dare to come out because of the ratman. It was really an annoying freeze situation. To make matters worse, I don't have a military, my sheriff was probably well away attending another party at our old meeting room, and I currently had no hunters after a deer and a pack of wolves killed the last one.
So, there I was with several dwarves stuck, racking my brain what to do, when suddenly a small gray 'c' walked through the hall's door and went straight for the ratman. Yup, one of my cats decided to take matters into his own paws and finished off the ratman single-pawedly.
As the cowardly dwarves began moving beyond the bridge again, I checked the chasm area. Just as before, there was another ratman who had not given chase but remained near the depleted traps. It didn't have any obvious wounds not blinking in any way, (though I didn't 'v' it to make sure).
Again I was worried what to do. Especially since the worker dwarves were getting closer and even if I recruited someone, they would have taken ages to get there. And behold, a grey 'c' races past the mason who was in the lead. With great vigor, the cat jumped at the ratman, driving it back and finally killing it off.
I guess, someone told my cats that these are ratmen
Anyhow, unlike my dwarves (those ungrateful xxxxx), I really appreciate the cats and kittens and what they have done for me.
Kylaer: I know, but with my luck, they would probably first want to chasm the deer corpses from the stockpile next to my butcher. After all, those deers are much closer to the dwarves than the chasm creatures.
Ah, in my mind, I could really see that gigantic, astral boot materializing and then kicking that wretched creep back into the hole from which it came.
Edit: I finally uploaded a new map. It is in 1061, and you can see the protected chasm here:
http://mkv25.net/dfma/poi-1102-mytakeonthechasm
Deathworks
[ August 22, 2007: Message edited by: Deathworks ]