Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: sad/horrid  (Read 2516 times)

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: sad/horrid
« Reply #15 on: July 18, 2015, 06:38:42 am »

This guy here, he found a FB before it got into the rest of the fort, killed it with his pick, then stumbled around in the wagon tunnel until I found him and had him brought to his own room which I engraved and furnished for him, and later built a massive tomb just for him.
Spoiler (click to show/hide)
Logged

NJW2000

  • Bay Watcher
  • You know me. What do I know?
    • View Profile
Re: sad/horrid
« Reply #16 on: July 18, 2015, 06:41:40 am »

Perhaps it was like the curse of the Black Pearl... and except when moonilght fell on him, only you and he knew the truth.
Logged
One wheel short of a wagon

Calidovi

  • Bay Watcher
  • agnus dei
    • View Profile
Re: sad/horrid
« Reply #17 on: July 18, 2015, 09:05:30 am »

I was starting up a fresh fort, but not a few days in I was attacked by a mad werepanda. He ripped off a child's leg and beat him with it, but that's not the gruesome part.

My woodcutter.

My hardcore yet disabled woodcutter hacked both this guy's arms off with his battle axe, then a foot, and then took the head clean off after being bitten and gored multiple times. Sadly, since this guy was bitten, I was never able to give him a proper role in the military. He had a nice tomb.

Perhaps not gruesome, per say, but memorable.
Logged






funnykoala

  • Bay Watcher
    • View Profile
Re: sad/horrid
« Reply #18 on: July 22, 2015, 10:17:11 pm »

giant deserst  scoripin got passed my 3.5 man army, murdered all the people slowly and painfully
Logged
Pages: 1 [2]