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Author Topic: Cooked Plump Helmets  (Read 843 times)

Arcanum

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Cooked Plump Helmets
« on: August 27, 2006, 08:27:00 pm »

Did the issue where cooked plump helmets wouldn't give seeds ever get fixed?  If not, is it definitely a bug, or is it intentional?
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Mechanoid

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Re: Cooked Plump Helmets
« Reply #1 on: August 27, 2006, 09:12:00 pm »

I'm pretty sure it's regarded as a bug; all the other cookable [sub-terranian (no good growing a strawberry bush where there's no light)] plants give seeds, iirc.

[ August 27, 2006: Message edited by: Mechanoid ]

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RPB

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Re: Cooked Plump Helmets
« Reply #2 on: August 27, 2006, 09:23:00 pm »

There aren't any other cookable sub-terranean plants, are there? Sweet pods, pig tails, cave wheat, and quarry bushes all get processed, not cooked.
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Sophismata

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Re: Cooked Plump Helmets
« Reply #3 on: August 28, 2006, 02:05:00 am »

quote:
Originally posted by RPB:
<STRONG>There aren't any other cookable sub-terranean plants, are there? Sweet pods, pig tails, cave wheat, and quarry bushes all get processed, not cooked.</STRONG>

There are. Plants will grow on unplotted mud.

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gimlet

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Re: Cooked Plump Helmets
« Reply #4 on: August 28, 2006, 12:08:00 pm »

I think he meant there are currently no other plantable subterranean plants that can be cooked without processing first.  Preserving seeds from the non-plantable bushes is irrelevant, as they can't be used for farming, only for delicious seed biscuits and the like.
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Oboro

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Re: Cooked Plump Helmets
« Reply #5 on: August 28, 2006, 06:54:00 pm »

I think I use some of those plants for brewing instead of processing, and I'm not sure that they give seeds back then.
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Maurog

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Re: Cooked Plump Helmets
« Reply #6 on: August 29, 2006, 12:56:00 am »

They do. Brewing plump helmets doesn't ruin the seeds. Cooking them does, I think.
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