F001-01-01Mappy Ere the Giant Lions get hungry. The waves are so dense that the world itself seems to slow to watch them break. I don't know why this land is considered a swamp, all of the boggy areas are dry and most of the grass is dry as tinder; it's hotter than the fuzz of a peach crack here! When we arrived, we were shocked to discover that The Good Sea was in fact 2 separate oceans!
Because female warves have 'fuzz' instead of a beard?
I suppose that I will take the order to mean that we should secure the area. So that requires connecting the waters, erecting topside defenses, testing for the location of the aquifers, and perhaps a few drowning pits.
I have lain out a proposed tunnel location, as well as a topside farm and fortress access point. If all goes well we will be self-sufficient before the caravan arrives! There does not appear to be life in the region, but I am sure it will show up soon enough. The glazer will content himself making beds, and the mason with blocks and doors. And the requisite chair/table for yours truly.
The first order of business is to test the ambient temperature. Finding it uncomfortable but nonlethal, we will dig out a small farming area first, to shake off the rust of travel, start farming, and add some quick sleeping quarters. There are 4 layers of sand and clay between us and the stones, so we'll dig there for from the heat.
Aside from that, we need to scout for the aquifer and breach the caverns so we can begin to graze our critters. We lucked into finding a breeding pair of horses for our wagon!
It's been a week, and the farms are up. Well, 2 plots of them. That's 20 plots hewn from clay. We ran into rock in the corner of one of them, but it was dry and did not interrupt our plans. Still, it looks ugly.
I have made a list of crops and growing times/seasons for my own reference:
PLANT:MUSHROOM_HELMET_PLUMP]
[GROWDUR:1814][VALUE:2]
[SPRING][AUTUMN][WINTER]
[PLANT:GRASS_TAIL_PIG]
[SPRING][SUMMER][AUTUMN]
[GROWDUR:1814]
[PLANT:GRASS_WHEAT_CAVE]
[SPRING][SUMMER][AUTUMN]
[GROWDUR:2520]
[PLANT:MUSHROOM_CUP_DIMPLE]
[SPRING][AUTUMN][WINTER]
[GROWDUR:1050]
[PLANT:BUSH_QUARRY]
[SPRING][WINTER]
[GROWDUR:675]
[PLANT:POD_SWEET]
[AUTUMN][WINTER][SPRING]
[GROWDUR:1050]
Once this area is dug out I will order a storage facility that will temporarily house the masons and other crafters.