Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 9 10 [11]

Author Topic: Dawn of Evolution II [No Player Limit]  (Read 8576 times)

Spiderking50

  • Bay Watcher
  • Lumberjack of Hearts
    • View Profile
    • Pik-Pik Fortress: A Pikmin Mod
Re: Dawn of Evolution II [No Player Limit]
« Reply #150 on: August 14, 2015, 05:19:23 pm »

I may just make a separate Dawn of Evolution III. I'm not sure who to ask about that since this game was swiped anyways. May do it a bit differently though. That cool with people here?
Logged
Currently on vacation. I have internet, but will update sporadically due to vacation.

Hiddenleafguy

  • Bay Watcher
    • View Profile
Re: Dawn of Evolution II [No Player Limit]
« Reply #151 on: August 14, 2015, 05:23:08 pm »

Sure! Evolution requires a few extinctions!
Logged

Spiderking50

  • Bay Watcher
  • Lumberjack of Hearts
    • View Profile
    • Pik-Pik Fortress: A Pikmin Mod
Re: Dawn of Evolution II [No Player Limit]
« Reply #152 on: August 14, 2015, 05:50:06 pm »

Expect that later tonight.
Logged
Currently on vacation. I have internet, but will update sporadically due to vacation.

fillipk

  • Bay Watcher
  • Everything is going as planned
    • View Profile
Re: Dawn of Evolution II [No Player Limit]
« Reply #153 on: August 14, 2015, 08:12:14 pm »

Link it please
Logged
Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

Spiderking50

  • Bay Watcher
  • Lumberjack of Hearts
    • View Profile
    • Pik-Pik Fortress: A Pikmin Mod
Re: Dawn of Evolution II [No Player Limit]
« Reply #154 on: August 14, 2015, 08:33:49 pm »

http://www.bay12forums.com/smf/index.php?topic=152579.0

He'res the link. This game will be a bit different than the one before. I want players to start before their desired creature and evolve into it. I'm not done with the traits list, but am working on that. There will also be !!random!! events to reflect changes in the world and make the game more interesting.
Logged
Currently on vacation. I have internet, but will update sporadically due to vacation.
Pages: 1 ... 9 10 [11]