A royal quartermaster stroked his beard before looking down at the slab. His face turned pale as he glanced over at another marble slab on the granite table. He placed the opened parchment by it and said, "Gullysack, these dwarves are peasants! With these supplies, there's no way they'll make the deadline!"
The dwarven general didn't look up at the quartermaster. He shrugged and opened both of his palms. "I'd expected this," he said, "Those nobles from the counsel had to remind me who's the real boss around here." He pulled both slabs toward him and read the contents carefully.
Inventory:
100 goose meat
100 cave fish
40 plump helments
2 copper picks
10 charcoal
20 bituminous coal
63 dwarven wine
64 dwarven ale
12 hematite
18 fungiwood logs
1 iron anvil
"The Seven of Ethramdoren" Mistˆm Argoden, "Mistˆm Fleshrope", Peasant
"Try to focus on the practical side of the matter."
He is fifty-five years old, born on the 1st of Timber in the year 60.
He is very fat. His medium-length sideburns are neatly combed. His long moustache is neatly combed. His very long beard is neatly combed. His hair is clean-shaven. His ears are broad. His lips are thin. His nose is slightly hooked. His slate gray eyes are slightly sunken. His hair is burnt sienna. His skin is pale pink.
He is quick to tire, very slow to heal and quite clumsy.
Mistˆm Argoden likes diorite, silver, demantoid, green glass, white-handed gibbon leather, alpacas for their wool and giant tortoise men for their great size. When possible, he prefers to consume giant impala, date wine and linseed oil. He absolutely detests rats.
He has a way with words, but he has quite poor focus, very bad analytical abilities, little natural inclination toward music and an atrocious spatial sense.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, greatly respects artists and their works, really respects those that take the time to master a skill, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. He personally sees competition as wasteful and silly, values a harmonious existence, finds blind honesty foolish and doesn't really see the point of working hard.
He is not a private person and freely shares details of his life. He is grounded in reality. He is often sad and dejected. He likes to present himself boldly, even if it would offend an average sense of modesty. He is stubborn. He does not easily hate or develop negative feelings. He prefers that everyone live as harmoniously as possible. He finds obligations confining, though he is conflicted by this for more than one reason. He tends to be swayed by the emotions of others. He tends to think before acting. He sometimes acts with little determination and confidence. He talks very quietly when he is angry. He runs his fingers through his hair when he's bored. He needs alcohol to get through the working day. He likes working outdoors and grumbles only mildly at inclement weather.
A short, sturdy creature fond of drink and industry.
Shem Uzolidash, "Shem Oiledmoistness", Peasant
"I don't always do things in the most efficient way."
He is fifty-eight years old, born on the 3rd of Hematite in the year 57.
He is skinny. His very long sideburns are neatly combed. His very long moustache is arranged in double braids. His long beard is braided. His hair is clean-shaven. He has a recessed chin. His lips are thin. His nose is slightly hooked. His ears are somewhat tall. His hair is burnt sienna. His skin is pale pink. His eyes are slate gray.
He is quick to heal, but he is quick to tire and quite susceptible to disease.
Shem Uzolidash likes realgar, nickel silver, cat's eye and walrus leather. When possible, he prefers to consume cave fish, bloated tubers and blueberry wine. He absolutely detests mussels.
He has an amazing spatial sense, a very good sense of empathy, willpower and good creativity, but he has little patience, a poor memory and very little linguistic ability.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values cooperation, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. He personally finds the ideas of independence and freedom somewhat foolish, values artwork and doesn't really value merrymaking. He dreams of crafting a masterwork someday.
He feels best when everyone gets along without any strife or contention. He feels a strong need to reciprocate any favor done for him. He dislikes abstract discussions and would much rather focus on practical examples. He tends to share his own experiences and thoughts with others. He has a tendency toward forming deep emotional bonds with others. He is quite comfortable with others that have a different appearance or culture. He often feels discouraged. He thinks he is fairly important in the grand scheme of things. He tends to avoid any physical confrontations, and he works to square this natural tendency with his respect of martial prowess. He doesn't often feel envious of others. He could be considered rude. He tends to be a little wasteful when working on projects. He likes to take it easy. He likes a little excitement now and then. He needs alcohol to get through the working day. He likes working outdoors and grumbles only mildly at inclement weather.
A short, sturdy creature fond of drink and industry.
Ineth Ilralbal, "Ineth Treatytoned", Peasant
"Let's make a deal."
He is fifty-five years old, born on the 25th of Opal in the year 60.
He is muscular. His sideburns are clean-shaven. His very long moustache is neatly combed. His very long beard is neatly combed. His very long hair is neatly combed. He has a deeply recessed chin. His ears are broad. His lips are thin. His nose is slightly hooked. His slate gray eyes are somewhat narrow. His hair is burnt sienna. His skin is pale pink.
He is strong, but he is quite clumsy.
Ineth Ilralbal likes horn silver, sterling silver, morion, fox squirrel bone, reindeer for their large herds, kakapo for their flightlessness and coffee trees for their yummy cherries. When possible, he prefers to consume tomato wine, water buffalo's milk and bambara groundnuts. He absolutely detests hamsters.
He has an amazing memory, very good focus, a feel for music, an ability to read emotions fairly well and a good intellect, but he has meager creativity.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, believes that honesty is a high ideal, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. He personally finds the whole idea of friendship disgusting, finds artwork boring and does not care about fairness. He dreams of mastering a skill.
He considers spending time alone much more important than associating with others. He is often sad and dejected. He likes to brawl. He doesn't mind a little tumult and discord in day-to-day living. He doesn't mind wearing something special now and again. He has little interest in joking around. He can sometimes act without deliberation. He tends to make a small mess with his own possessions. He could be considered rude. He is grateful when others help him out and tries to return favors. He tends to consider what others think of him. He doesn't try to get things done perfectly. He lives a fast-paced life. He stiffens up when he's surprised. He needs alcohol to get through the working day. He likes working outdoors and grumbles only mildly at inclement weather.
A short, sturdy creature fond of drink and industry.
Rith Edt–ls†kzul, "Rith Groovetrumpet", Peasant
"We must be careful not to waste."
He is eighty-six years old, born on the 17th of Galena in the year 29.
He is muscular. His short sideburns are neatly combed. His very long moustache is neatly combed. His very long beard is neatly combed. His very long hair is braided. He has a deeply recessed chin. His eyelashes are extremely long. His eyebrows are quite dense. His lips are thin. His somewhat short nose is slightly hooked. His pale pink skin is wrinkled. His somewhat tall ears are free-lobed. His hair is burnt sienna with flecks of gray. His eyes are slate gray.
He is very slow to tire and strong, but he is flimsy.
Rith Edt–ls†kzul likes gneiss, fine pewter, star ruby, plum wood wood, giant moon snail leather, quivers, chains and water buffalos for their water wallowing. When possible, he prefers to consume tiger, brown bullhead, carrot wine and quinoa flour. He absolutely detests hamsters.
He has very good intuition, an ability to read emotions fairly well and a good intellect, but he has a questionable spatial sense, meager creativity and a large deficit of willpower.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. He personally sees introspection as important and does not care about fairness. He dreams of crafting a masterwork someday.
He is often inflamed by hatred and easily develops hatred toward things. He cuts any corners possible when working on a project, regardless of the consequences, rather than wasting effort or resources. He doesn't mind a little tumult and discord in day-to-day living. He occasionally overindulges. He doesn't often feel envious of others. He is quite ambitious. He has a greedy streak. He inhales sharply when he is angry. He scratches his nose when he's nervous. He needs alcohol to get through the working day. He likes working outdoors and grumbles only mildly at inclement weather.
A short, sturdy creature fond of drink and industry.
Aban Z godtekkud, "Aban Grippedpicks", Peasant
"How great it is to be surrounded by family!"
She is sixty-nine years old, born on the 19th of Timber in the year 46.
She is average in size. She has very high cheekbones, and she has a deeply recessed chin. Her hair is clean-shaven. Her lips are thin. Her ears are somewhat broad. Her hair is burnt sienna. Her skin is pale pink. Her eyes are slate gray.
She is rarely sick, but she is quick to tire.
Aban Z godtekkud likes hornblende, bismuth bronze, red pyrope, squid leather, lungfish tooth, coral, the color bronze, gems, crossbows, tables, earrings and giant flying squirrels for their gliding. When possible, she prefers to consume ostrich, cuttlefish, blueberry wine and barley seeds. She absolutely detests moon snails.
She has an amazing spatial sense, a great affinity for language, very good creativity, a good intellect and a good feel for social relationships, but she has quite poor focus.
Like others in her culture, she holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. She personally holds shrewd and crafty individuals in the lowest esteem, prefers a noisy, bustling life to boring days without activity and values peace over war. She dreams of mastering a skill.
She is trusting. She prefers that everyone live as harmoniously as possible. She is moved by art and natural beauty, and she is troubled by this since she dislikes the natural world. She tends not to be swayed by emotional appeals. She is not particularly interested in what others think of her. She rarely feels discouraged. She tends to share her own experiences and thoughts with others. She tends to avoid any physical confrontations, though she is conflicted by this for more than one reason. She is not inherently proud of her talents and accomplishments. When she's nervous, she has a habit of chewing on her cheek. She needs alcohol to get through the working day. She likes working outdoors and grumbles only mildly at inclement weather.
A short, sturdy creature fond of drink and industry.
Mebzuth •nulad, "Mebzuth Mirrorsun", Peasant
"Work hard."
She is seventy-five years old, born on the 22nd of Timber in the year 40.
She is incredibly muscular. Her hair is clean-shaven. She has a recessed chin. Her lips are thin. Her nose is slightly hooked. Her ears are somewhat tall. Her hair is burnt sienna. Her skin is pale pink. Her eyes are slate gray.
She is mighty, but she is slow to heal.
Mebzuth •nulad likes magnetite, copper, wood opal, alpaca wool, hemp plant fiber fabric, the color dark pink, picks, hatch covers, harps and giant ibexes for their long horns. When possible, she prefers to consume python, teff beer and rambutans. She absolutely detests worms.
She has good intuition, but she has a little difficulty with words, quite poor focus and a poor kinesthetic sense.
Like others in her culture, she holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, sees friendship as one of the finer things in life, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values cooperation, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. She personally sees lying as an important means to an end, sees competition as reasonably important, values family, believes it is important to conceal emotions and refrain from complaining and doesn't really value merrymaking. She dreams of mastering a skill.
She has a low sense of self-esteem. She is pleased by her own appearance and talents. She has a sense of duty. She doesn't seek out excitement. She occasionally overindulges. She is quite comfortable with others that have a different appearance or culture. She is slow to trust others. She can easily fall in love or develop positive sentiments. She has a greedy streak. She can handle stress. She generally acts with a narrow focus on the current activity. She inhales sharply when she is angry. She needs alcohol to get through the working day. She likes working outdoors and grumbles only mildly at inclement weather.
A short, sturdy creature fond of drink and industry.
Erib G‚baroslan, "Erib Laudwinds", Peasant
"I'm concentrating on something."
He is seventy-three years old, born on the 1st of Obsidian in the year 42.
His hair is dry. His very long sideburns are neatly combed. His very long moustache is neatly combed. His very long beard is arranged in double braids. His long hair is neatly combed. He has very high cheekbones. He has a low voice. He is average in size. His lips are thin. His eyebrows are quite dense. His small-lobed ears are slightly flattened. His slightly rounded slate gray eyes are slightly sunken. His hair is burnt sienna. His skin is pale pink.
He is quite clumsy.
Erib G‚baroslan likes native aluminum, trifle pewter, clear zircon, yak horn, the color saffron, gems, shields, earrings and geese for their formation flying. When possible, he prefers to consume pond turtle, date wine and coconuts. He absolutely detests oysters.
He has a great feel for social relationships, a great kinesthetic sense and a sum of patience, but he has a very bad sense of empathy.
Like others in his culture, he holds craftsdwarfship to be of the highest ideals and celebrates talented artisans and their masterworks, has a great deal of respect for the law, greatly prizes loyalty, values family greatly, sees friendship as one of the finer things in life, believes that honesty is a high ideal, greatly respects artists and their works, really respects those that take the time to master a skill, deeply respects those that work hard at their labors, respects fair-dealing and fair-play, values cooperation, finds merrymaking and partying worthwhile activities, values martial prowess, values leisure time, respects commerce and finds nature somewhat disturbing. He dreams of raising a family.
He tends to avoid any physical confrontations, and he works to square this natural tendency with his respect of martial prowess. He is grateful when others help him out and tries to return favors. He is not particularly interested in what others think of him. He finds helping others emotionally rewarding. He doesn't handle stress well. He generally acts with a narrow focus on the current activity. He talks to himself when he's annoyed. He needs alcohol to get through the working day. He likes working outdoors and grumbles only mildly at inclement weather.
A short, sturdy creature fond of drink and industry.
A long silence later General Gullysack added, "At least every one of them value martial skill and craftsdwarfship. The queen at least was able to get me good dwarves, but not even she could completely avoid the nobility's grip on her power. I can only," the general said with a clear disdainful expression on his face, "pray those incests at least followed my suggestion on the location of the next outpost."
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I have a bad case of the writer's block and what better way to get rid of it than to do a community fortress with a generated challenge. I used the
Scenario Generator to set some challenges for the fortress as a whole. Said challenge is the following:
Biome: Seaside
Surroundings: Peaceful
Challenges: Metalworking and Carpentry* only. No other industry.
Goals:
"Build a castle, greater than anything built by human, elf or dwarf. This is highly time consuming if you want it to be a good castle. There must be floor indoors, and no underground constructions except for mining operations and cellars. For an even greater challenge, build a gigantic tower in the middle, where the nobles stay.
Bonus: Did I mention you get bonus points for building the middle tower on a support connected to a lever?"
*I added this because other than modding it in, there's no way to make or trade for a bed out of metal.
I really don't know what will do me in first. Will it be the boredom from the calm embark, the industry restrictions, or the self imposed time limit? I will update every Tuesday and Friday or do a early one if I feel like it. Feel free to make requests.
Just as long it's reasonable and doesn't violate the challenge.I do plan to end this within three game years or less so the story isn't never ending unless something extreme happens.