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Author Topic: Cult Mafia 2 - Game Over! Cult victory!  (Read 34752 times)

Tiruin

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Re: Cult Mafia 2 - Game Over! Cult victory!
« Reply #315 on: June 09, 2015, 10:36:54 pm »

I should have bothered GM more when every one of his rvs questions were asking other people what they would do if they were cult.

Town (including me) just needed to be more active.
It's humorous when you re-read it back though. Props to Mee for doing that. :P :) It's brilliant--though double-sided; one can be pretty transparent with those questions, and in differing perspectives, they can be totally innocuous. Him being real honest reminded me of...me. xD
...So that was my reason for jailing him back then. I didn't consciously type that reason. And anxiety.
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Peradon

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Re: Cult Mafia 2 - Game Over! Cult victory!
« Reply #316 on: June 09, 2015, 10:37:23 pm »

Yeah, I was at fault there too. Activity is hard in the summer.
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Ya'll need Jesus. Just sayin'.

Tiruin

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Re: Cult Mafia 2 - Game Over! Cult victory!
« Reply #317 on: June 09, 2015, 10:38:47 pm »

Yeah, I was at fault there too. Activity is hard in the summer.
My time is synched with yours >_>
Our 'summer' used to be in March to May (and first week of June).
Now our summer is from June to August.
The rainy months. I:
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Deus Asmoth

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Re: Cult Mafia 2 - Game Over! Cult victory!
« Reply #318 on: June 10, 2015, 04:09:58 am »

Well, good game everyone, I guess. Does the cult setup normally result in such low activity or did everyone just get busy at the same time?
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Tiruin

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Re: Cult Mafia 2 - Game Over! Cult victory!
« Reply #319 on: June 11, 2015, 12:51:58 am »

Well, good game everyone, I guess. Does the cult setup normally result in such low activity or did everyone just get busy at the same time?
The latter. :P
Low activity is never the norm unless there is a general cause with it. And this cause does not lie within the mechanics or setup.
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Jack A T

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Re: Cult Mafia 2 - Game Over! Cult victory!
« Reply #320 on: June 11, 2015, 12:55:36 am »

Low activity is never the norm unless there is a general cause with it. And this cause does not lie within the mechanics or setup.
Cue Shakerag sending in "The Role That Makes Everyone Lurk" for the next BYOR.
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

notquitethere

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Re: Cult Mafia 2 - Game Over! Cult victory!
« Reply #321 on: June 11, 2015, 04:15:52 am »

Pro-lurker mechanic: Whomever has the most posts each day dies.
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Shakerag

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Re: Cult Mafia 2 - Game Over! Cult victory!
« Reply #322 on: June 11, 2015, 10:09:12 am »

Low activity is never the norm unless there is a general cause with it. And this cause does not lie within the mechanics or setup.
Cue Shakerag sending in "The Role That Makes Everyone Lurk" for the next BYOR.
Hey hey hey.  I may be an asshole, but I'm not evil.

origamiscienceguy

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Re: Cult Mafia 2 - Game Over! Cult victory!
« Reply #323 on: June 12, 2015, 09:59:35 pm »

Sorry about my absence. I'm back, but too tired to think. Too bad cult won  :'(
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

Generally me

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Re: Cult Mafia 2 - Game Over! Cult victory!
« Reply #324 on: June 13, 2015, 12:41:53 pm »

Did not expect to win to be honest. But found that fun. Definitely did not expect to be cult leader on my first game.



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