let me remedy that for you, its an archaic fix but a fix none the less.
[ITEM_WEAPON:ITEM_WEAPON_SKIRMISHER_HAMMER_WAR]
[NAME:war hammer (skirmisher):war hammers (skirmisher)]
[SIZE:400]
[SKILL:HAMMER]
[RANGED:THROW:SKIRMISHER]
[SHOOT_FORCE:2000]
[SHOOT_MAXVEL:1500] assuming that larger individuals could throw a projectile faster than a smaller individual
[TWO_HANDED:37500]
[MINIMUM_SIZE:32500]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:10:200:bash:bashes:NO_SUB:2000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_AMMO:ITEM_AMMO_SKIRMISHER_HAMMER_THROWING]
[NAME:throwing hammer:throwing hammers]
[CLASS:SKIRMISHER]
[SIZE:350]
[ATTACK:BLUNT:10:800:bash:bashes:NO_SUB:2000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_WEAPON:ITEM_WEAPON_SKIRMISHER_LIGHT_HAMMER_WAR]
[NAME:war hammer (light skirmisher):war hammers (light skirmisher)]
[SIZE:400]
[SKILL:HAMMER]
[RANGED:THROW:SKIRMISHER_LIGHT]
[SHOOT_FORCE:600]
[SHOOT_MAXVEL:40]
[TWO_HANDED:37500]
[MINIMUM_SIZE:32500]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:10:200:bash:bashes:NO_SUB:2000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_AMMO:ITEM_AMMO_SKIRMISHER_LIGHT_BULLET]
[NAME:sling bullet:sling bullets]
[CLASS:SKIRMISHER_LIGHT]
[SIZE:25]
[ATTACK:BLUNT:10:100:stab:stabs:NO_SUB:750]
[ATTACK_PREPARE_AND_RECOVER:3:3]
Just want to thank you guys for the help, much appreciated
Hopefully I can actually get a mod out with this at some point soon
Just to clarify the things above, the light skirmisher sling bullets are meant to work as a very primitive auxiliary ranged weapon, light BLUNT damage but not enough to kill droves of units in one go. The throwing hammers are basically heavier upgrades for the sling bullets, BUT more expensive to manufacture the ammo for.
On-top of this I am also testing the throwing knives for light and throwing axes and javelins for the normal skirmisher weapons, the other weapons work exactly as wanted other than the throwing knives, but I believe that the fix for the sling also fixes the knives.