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Author Topic: "Everyone get inside" option  (Read 1221 times)

Ngosp Umbabok

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"Everyone get inside" option
« on: January 30, 2015, 12:58:07 pm »

I think it would be a good idea if there was a button you could press or an option through one of the menus for all dwarves located outside the fortress to get inside immediately when for example a squad of goblins appeared. Right now as far as I am aware the only ways to get all dwarves inside the fort quickly is to use burrows or a time-consuming method of canceling outside jobs and ordering new inside jobs specific to each dwarf outside the fort.

This would seem better then the burrow option in that it would leave the people inside the fort but still outside the burrow undisturbed and free to go about there work instead of having to go the burrow despite already being inside the fort. With regards to the second option it would just be faster, easier and more efficient.

There could maybe be an option for everyone to get both inside the fort and underground or dwarves who were outside could also just get inside the walled and door-protected area right outside of the forts entrance.
« Last Edit: January 30, 2015, 01:03:27 pm by Ngosp Umbabok »
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LMeire

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Re: "Everyone get inside" option
« Reply #1 on: January 30, 2015, 01:22:11 pm »

It's called a "civilian alert". You toggle an option on the military screen and everyone not on-duty to defend will move inside the selected burrow until you toggle it back.

EDIT: Wait, if you already knew about burrows then why...?

You're aware you can extend a burrow across multiple z-levels and extend it over as much area as you want right? A good civilian alert burrow shouldn't interrupt any work inside.
« Last Edit: January 30, 2015, 01:25:08 pm by LMeire »
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Ngosp Umbabok

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Re: "Everyone get inside" option
« Reply #2 on: January 30, 2015, 01:29:54 pm »

It's called a "civilian alert". You toggle an option on the military screen and everyone not on-duty to defend will move inside the selected burrow until you toggle it back.

EDIT: Wait, if you already knew about burrows then why...?

You're aware you can extend a burrow across multiple z-levels and extend it over as much area as you want right? A good civilian alert burrow shouldn't interrupt any work inside.

I wasn't aware of that it seems I was incorrectly using burrows, thanks for the tip. That being said even with burrows it wouldn't hurt to have this option anyway.
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Batgirl1

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Re: "Everyone get inside" option
« Reply #3 on: January 30, 2015, 03:42:21 pm »

Burrows are still time-consuming to establish, and you don't always want to restrict a dwarf's travels beyond "don't go outside".  My forts usually have the food, bedrooms and jobs on seperate z-levels, not counting my efforts at digging ever downward.  IIRC, there actually used to be a "Dwarves go inside" button.  Why isn't there anymore?
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Bumber

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Re: "Everyone get inside" option
« Reply #4 on: January 30, 2015, 06:29:01 pm »

Burrows are still time-consuming to establish, and you don't always want to restrict a dwarf's travels beyond "don't go outside".  My forts usually have the food, bedrooms and jobs on seperate z-levels, not counting my efforts at digging ever downward.  IIRC, there actually used to be a "Dwarves go inside" button.  Why isn't there anymore?
Because civilian alerts supersede that feature and because you probably don't want dwarves fleeing into random caves to get 'inside'. Outside isn't an entirely useful concept.
« Last Edit: January 30, 2015, 06:32:08 pm by Bumber »
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