Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: best settings for large worlds  (Read 1846 times)

mineforce

  • Bay Watcher
    • View Profile
best settings for large worlds
« on: January 29, 2015, 04:35:05 pm »

What are the best settings for large worlds? I'm using the north America map.

Here's what I'm using

-10 civs

-400 site cap

-default population cap

Logged
Who's born in the fortress, die in the fortress

mineforce

  • Bay Watcher
    • View Profile
Re: best settings for large worlds
« Reply #1 on: January 29, 2015, 04:42:58 pm »

It took me 15 minutes to get to year 250. There's about 15952 hist figs and 71702 events.

All the civs are at Alaska and a very small part of California. While the rest of the continent is just wilderness. Also the it's genning at a decent speed.


EDIT:I generated another 50 years. It was pretty slow, but not unbearably slow. Anyways what settings do you guys prefer?

EDIT:There's two other human civs, one in Mexico and another in the middle of the United States. They both have a very small amount of sites and I can't play as them in adventure mode. But the human civ in Alaska has many sites and towns and is the biggest civ on the continent. They're overlapped with 2 other races?

Anyways all I got to say is that is world gen was worth it. I got the adventurer I want and there are plenty of megabeast to kill.
« Last Edit: January 29, 2015, 05:41:44 pm by mineforce »
Logged
Who's born in the fortress, die in the fortress

mineforce

  • Bay Watcher
    • View Profile
Re: best settings for large worlds
« Reply #2 on: January 29, 2015, 05:52:38 pm »

 north America map by shagomir if you guys want to play it

http://dffd.bay12games.com/file.php?id=2924

Remember to turn down the site cap and number of civs. And maybe even the population cap so you can get a fast world gen.
Logged
Who's born in the fortress, die in the fortress

ArmokGoB

  • Bay Watcher
    • View Profile
Re: best settings for large worlds
« Reply #3 on: January 30, 2015, 08:55:55 pm »

Anyways what settings do you guys prefer?

40-80 civs, 1500 site cap, 15000 pop cap, Fox only, Final Destination
Logged
Cyclopes, prepare to meet your demise at the metaphorical hands of my cushion ruby cabochons.

exdeath

  • Bay Watcher
    • View Profile
Re: best settings for large worlds
« Reply #4 on: February 20, 2015, 06:28:48 am »

[...] Final Destination

This made me think about a world where the only land area is  huge square at the center of the map. And all parts of this land square have the same elevation.
The parts outside this land area is  ultra deep.

So like some flat "floating" thing in the middle of map.
Logged

Dorfs R Fun

  • Bay Watcher
    • View Profile
Re: best settings for large worlds
« Reply #5 on: February 26, 2015, 04:36:15 pm »

north America map by shagomir if you guys want to play it

http://dffd.bay12games.com/file.php?id=2924

Remember to turn down the site cap and number of civs. And maybe even the population cap so you can get a fast world gen.
Is there an easy way to input all of that into the game or does it need to be done manually?
Logged

Putnam

  • Bay Watcher
  • DAT WIZARD
    • View Profile
Re: best settings for large worlds
« Reply #6 on: February 26, 2015, 05:39:54 pm »

worldgen.txt in the data/init folder is where you want to put that.

Dorfs R Fun

  • Bay Watcher
    • View Profile
Re: best settings for large worlds
« Reply #7 on: February 26, 2015, 05:49:53 pm »

Thanks man! Wish I had the tooter to run a large world but the small one looks nice too.
Logged