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Author Topic: Stargate: Salvation [Suggestion Game] (Revive turn up)  (Read 12627 times)

~Neri

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Re: Stargate: Salvation [Suggestion Game] (Revive turn up)
« Reply #120 on: February 19, 2015, 12:47:00 am »

Giiiive us a bit to get used to the action system again.
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~Neri

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Re: Stargate: Salvation [Suggestion Game] (Revive turn up)
« Reply #121 on: February 19, 2015, 01:54:45 am »

Peeps on Koralia attempt to access tech cache.

Unskilled laborers, maintain things in the shelter, some skilled and some unskilled laborers begin building facilities around the Koralia gate, specifically a barracks, an onsite lab, and some level of hydroponics. Use local soil and water. Engineers assist when needed.

Diplomats interact with Koralia. Get them on friendly terms. No interacting with world 2 until we stabilize.

Scientists/unallotted engineers. Research anything we have in the shelter we haven't yet. Scientists/some military personal, capture and research fauna and flora on Koralia. If we acquire the cache. Research that also.

Children continue their training. Those showing affinities for certain things focus on that. Have ones showing interest in biology focus on that. Those interested in tech focus on that. If children would like to try other things, let them. For the most part, assign them as aptitude dictates. Unassigned, assign based on preference and aptitude.

Some of military. Move to Koralia. Guard various operations.
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