Turn 58
Old word!
Actually, it's time to start getting stuff done.
To the pit! Do words on the way if possible.
Moving down the bridge doesn't take much time and soon you arrive at the Pit area. You slide down the ladder and recite your words.
[POT:6,6,1=3 > DC:2. Re-roll unnecessary.]
It feels like some nothing materialized in front of you and moved in some way towards the direction you were facing at.
[POT:1,6,6,4,1,4,4=5 > DC:5]
Suddenly, the ground in front of you cracks. A sapling grows out of the resulting hole, quickly growing until it reaches the size of a young tree. For some reason, it feels rather ominous to you.
Avery began to shout out a random word, as he wished that the spirit of Chauncey Filigree would allow him to find something that would let him fly, or lie better, if that does not work, he began to carve the word Gae into his shoes.
[RNDM:Ebex-Yue]
[POT:6,3,3,3,4,4=4 = DC:4]
Some nothing materialized and flew off somewhere. You're not sure where. Then you started work at carving 'Gae' into your shoes, but your fingernails aren't particularly good at the job.
What was I doing again? Let's try a few more words.
Also the sixth word from my list last turn was treated as DC:1, but it has DC:0 on my own list. Mistake, or did the DC:0 words get bumped up to DC:1 with the negative DC words however many months ago that was?[/b]
More words!
[POT:3=0 < DC:4]
Nope.
[POT:1=-1 << DC:6]
Also nope.
[POT:5=-1 < DC:5]
Denied.
[POT:1=-1 << DC:6]
A small stone-like object appears in front of you. And then drops onto the ground and breaks.
[END:1+
1=2]
You're not sure what happened next, but you wake up after a while with burns all over your body. They have a pattern that looks kinda like on burns you'd find on people hit by lightning.
Rhodri: Legs -
[Burned], Torso -
[Burned], Arms -
[Minor burns]You don't really feel like continuing to experiment right now.
another random word. at some point I will either find something useful or find something that kills me
[RNDM:Fvanq]
[POT:6,3,2,1=1 > DC:-1. No re-roll necessary]
You feel slower for a moment.
Let's see... where was I? Something about <3.
"The hell is this? What's this book?"
What's this book?
It's the book of <3.
[POT:2=0 > DC:-1. No re-roll necessary]
You feel like you got heavier for a moment.
[POT:2=0 < DC:2]
Nothing happened.
[POT:3=0 < DC:2]
And then nothing happened.
[POT:6,6,5,4,1,1,4,4=6 > DC:4. POT:4,3,1,1,1,3,6,6=2. 8vs4]
You summon a staff made out of paper mache. It'll probably break if you hit something too hard. You do feel something magical about it though.
"Dammit Redz you dummy why did you die right after I worked so hard to save you? Oh well its time to kill the Manipulator again."
Go kill the manipulator again. Drop the cleaver it will only slow me down.
By the way if anyone else feels like killing the Manipulator I won't consider it killstealing. The anti-ganking mechanics mean I won't get any souls from him anyway.
Do the same thing for the fourth time and expect different results.
...
Did I ever tell you the definition of insanity?
PM
[Fake!Derm SPD:2+
2-
1=3]
[Manipulator SPD:2]
[Beirus SPD:1+
1=2]
[Fake!Derm POT:2,2,5,2,6,5,3,6,2,6,2,3=8 = DC:8]
[Fake!Derm DEX:5+
1=6]
[Manipulator SPD:4]
The Manipulator once again entered the Arena and once again attempted his ascension. But, the usual 2 fools come again to interrupt his rise to glory. He laughs at the futility of their actions and promptly gets tackled to the ground by Fake!Derm, who encased his body in a shell of white, glowing particles. Said particles rearrange Manipulator's body into randomly sized pieces of meat. Needless to say, that kills him.
The Manipulator's plans were thwarted and his life taken. Again.His soul flows out of the chunks of flesh and dissipates, being far too weak for Fake!Derm to absorb.
Beirus runs into the Hall, ready to end the Manipulator with his whip-sword once again, but is too late to participate in combat. If you can even call that combat. Well, might as well fix these growths on your back, right?
[Beirus WIL:6+
1=7]
The rods on Beirus' back form into a pair of wings that look like the kind a dragon would possess.
Jimmy Allan Jo appears in the Forest.
Active CharactersName: Derm
Appearance: I put on my robe and wizard hat.
Background: Totally not an imposter
STR - 1 (+2=3)
DEX - 3
SPD - 3 (+3=6)
END - 1 (+2=3)
WIL - 1 (+1=2)
POT - 10 (+2=12)
Status effects:
Personal Imbuement: Aluminum, Left Leg -
[Slightly damaged], Left Arm - ends in a clawed hand
[Blunt], Dust Aura
Inventory: Iron Halberd (
[Two-handed]), Rubber Full-body Suit (missing left sleeve) with a Rubber Breastplate on top,
<3 Dispenser (4/6), Raygun Gothic Helmet
Location: Grand Hall, center
Name: Beirus
Appearance: Green. Completely green.
STR - 0 (+3=3)
DEX - 3
SPD - 3
END - 6
WIL - 1 (+2=3)
POT - 6 (+1=7)
Status effects:
Personal Imbuement: Adamantine, Left hand - Adamantine Whip-sword, Entire body - very spiky with exception of the whip-sword, torso and shoulders. Has wings.
Inventory: Adamantine Cuirass with shoulder guards, Adamantine Kite Shield
Location: Grand Hall, east
Name: endlessblaze
Description: A human with black hair and red eyes. He can be a little dramatic at times.
Background: An adequate swordsman and metal smith, he was working on a new sword when suddenly he vanished in a flash of light.
STR - 3
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 4
Status effects: Right Leg -
[Lacks a chunk]Inventory:
Location: Forest Area, near South Exit
Name:Mark
STR - 1
DEX - 1
SPD - 1
END - 3
WIL - 3
POT -10
Status effects:
Personal Imbuement: SteampunkInventory:
Location: The Pit, nearby the ladder
Name: Rhodri
Description: Pale guy with shaggy hair and slightly overweight.
Background: Isn't sure if he's hallucinating, dreaming, or just having a supernatural good/bad time.
STR - 1
DEX - 3
SPD - 3
END - 3
WIL - 1
POT - 8
Status effects: Legs -
[Burned], Torso -
[Burned], Arms -
[Minor burns]Inventory:
Location: The Forest, center
Name: Avery "Not insane" Vanderson
Description: Male, has hair
Background:Stuck in a time loop which started in Perplexicon 2001.
STR - 0
DEX - 3
SPD - 3
END - 1
WIL - 6
POT - 6
Status effects:
Inventory:
Location: Grand Hall, 2nd floor, north
Name: Spork
Description: A fat guy with a BO problem.
Background: Is fat. Has a BO problem. Grumbles a lot.
STR- 0
DEX- 3
SPD- 1
END- 3
WILL- 1
POT- 11
Status effects:
Inventory:
Paper Staff
Location: The Pit, center
Name: Jimmy Allan Jo
Description: An average male, with red hair, blue eyes, and white skin.
STR - 3
DEX - 3
SPD - 3
END - 3
WIL - 3
POT - 4
Status effects:
Inventory:
Location: Forest Area, center