Having dug a hole in the ground... where does the soil/rubble go? It kind of magically disappears or turns into a boulder. I gave it some thought and read
this forum as well as parts of the more
Realisitic Mining Suggestion. And I decided that this suggestion/discussion might merit its own forum post. But if you disagree you are welcome to say it doesn't. I just want to discuss the issue and hopefully keep any solutions as simple as possible.
The options, as I see it is to:
a.) Suspend disbelief and bear it. (Do nothing) Or...
b.) Come up with a simple, viable solution to create working mechanics for "dirt".
I admit, that thinking logically isn't one of my strong points, or at least I feel those around me think more logically than I do (hence the discussion), but I would like to look for a simple solution to this. Therefore, option "a" might be the best option. But I'm here to discuss whether there is a viable chance for a simple more realistic solution to the disappearing soil.
The closest solution I could come up with (certainly open to discussion and criticism) is to have miners take a wheel barrow with them while they mine. They dig a wall/pit. The rubble/soil is placed into the wheelbarrow. The wheel barrow taken to a designated mound/pit. The contents dumped, creating a mound or filling a pit.
The only way to generate soil should be by digging a wall or channel.
In my minds eye it would look something like this.
Legend:
"^" = Up Ramp
"v" = Down Ramp
"#" = Natural unsmoothed wall or Dumped Soil/Rubble. Is a reminable tile [No boulders, only more rubble/soil]
"=" = Designated Mound area.
"." = Open Space
Designated Mound Area:
=====
=====
=====
=====
One Load Dumped:
^^^==
^#^==
^^^==
=====
Two Loads Dumped:
^^^^=
^##^=
^^^^=
=====
Mound Designated Area Full
^^^^^
^###^
^###^
^###^
^^^^^
Pit Designated Area
vvv
v.v
vvv
Pit designated area 1 tile and you should get the picture:
vv
vvv
vvv
cons:
~ More work that might very well be unnecessary for our good Toady.
~ If you wanted to dig deep or clear out entire levels there would be a huge pyramid of dirt somewhere on the surface or possibly inside caverns. Finding places to put dirt might be a problem.
~ Slows down digging even more. Ugh!
pros:
~ Unsmoothed Rock walls can now be built. (I realize this can create some debate as in whether it can be smoothed/engraved or not).
~ It would be easier to build cheap walls around your fort.
~ Unused Rooms and bad pathing can easily be blocked or filled.
~ Mistakes made that now require constructions to fix might be solved now by filling in the mistake and trying again.
~ Rock can be replaced with soil. Allowing for farming on rock layers without having to risk flooding your fortress.
~ Bodies/Coffins (and rotting garbage) can now be burried (Though I'm not sure about burring constructed buildings being an option).
The more I think about it the more overwhelmed I feel as to the complexities of the task. What do you think? What are some of your ideas on the matter?