Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Exclusive burrows  (Read 484 times)

Chevaleresse

  • Bay Watcher
  • A knight, returned from a journey weary and long
    • View Profile
    • Patreon
Exclusive burrows
« on: November 08, 2014, 03:10:12 pm »

Currently, a burrow defines where a dwarf is allowed to take jobs. This is quite useful when you want to restrict dwarves to one specific location, but telling them "everywhere is fine except right here" requires defining a burrow over the entire map, then removing the desired area from the burrow. This is quite cumbersome, so why not give the ability to say "no one can work here except those given permission?" Dwarves added to the burrow would ignore the restriction, while those not in the burrow would not take jobs inside it; a reverse of the existing system.
Logged
GM of Trespassers V2.
If you like my work, consider becoming a patron. (Since apparently people think this is a requirement: no, my game(s) are free to play and always will be.

Bumber

  • Bay Watcher
  • REMOVE KOBOLD
    • View Profile
Re: Exclusive burrows
« Reply #1 on: November 10, 2014, 12:33:42 am »

Logged
Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?