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Poll

Poll about a possible Indie nuclear submarine simulator

I'd buy such a game if the price is reasonable
- 8 (50%)
I'd not buy the game, since it would have no 3D graphics.
- 0 (0%)
I'd support the game within the Steam Greenlight program
- 8 (50%)
I have no interest at all in such a game
- 0 (0%)

Total Members Voted: 10

Voting closed: February 08, 2014, 07:17:44 am


Pages: 1 [2]

Author Topic: Submarine Simulation, set in the cold war  (Read 4336 times)

Retropunch

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Re: Submarine Simulation, set in the cold war
« Reply #15 on: November 07, 2014, 04:04:26 pm »

Have you played Subcommander? http://www.subsim.com/radioroom/showthread.php?t=202304

It seems to have a similar idea, although more modelled around having a crew rather than just controlling the sim.
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With enough work and polish, it could have been a forgettable flash game on Kongregate.

Levi

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Re: Submarine Simulation, set in the cold war
« Reply #16 on: November 07, 2014, 06:42:49 pm »

Did submarines really do anything in the cold war?  I always was under the impression it was just American subs glaring angrily at Russian subs and not much else?  I admit I don't know much about it though.
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Avid Gamer | Goldfish Enthusiast | Canadian | Professional Layabout

hawkeye_de

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Re: Submarine Simulation, set in the cold war
« Reply #17 on: November 08, 2014, 02:12:49 am »

@Retropunch: Yes, I know it :) but as you say it has another focus and it is not realistic in terms of submarine operations/combat.

@Levi: It does not model history :) So the assumption is the cold war got hot....cold war setting means the timeline (80's). So my inspiration is the Sid Meier game "Red Storm Rising".
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"No matter what you or anyone else does, there will be someone who says that there's something bad about it. Whenever somebody comes up with a good idea, there's somebody else who has never had a good idea in his life who stands up and says, "Oh, you can't do that..."

-Tom Clancy
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