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Author Topic: New fortress crime: Being a night creature.  (Read 1002 times)

Witty

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New fortress crime: Being a night creature.
« on: October 26, 2014, 09:22:08 am »

If a dwarf catches another transforming into an animal-dwarven hybird, or chomping away at a fellow citizen's neck, they should report the crime as a night creature accusation. Adventure mode has already established that being a night creature is quite a heinous crime, or bad enough at least to warrant sicking adventurers on you. In the current system, a vampire will just be accused of murder, receive a light tap from the hammerer and endure about a year or two of the dungeon before they are given their freedom again. This isn't really a good punishment for a vampire, since they'll just kill out of necessity the first chance they get. Same goes for werebeasts, who can't exactly control their transformations (not yet at least). So instead, when a dwarf is accused of being a night creature, they should be subject to far more extreme punishments. Imprisonment for life would be a good start. Maybe actually have the hammerer execute someone. Just something that actually stops the night creature from continuing their crimes without meta solutions like drawbridge and magma executions.

And yes, having vampire nobles does muddy things up a bit I suppose. But since politics and noble edicts outside of trinket production don't currently exist, I think it's safe to ignore that until we actually get to that point.
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tonnot98

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Re: New fortress crime: Being a night creature.
« Reply #1 on: October 26, 2014, 07:23:48 pm »

It would be really helpful if your fortress is plagued by were-geckos and such.
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BFEL

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Re: New fortress crime: Being a night creature.
« Reply #2 on: November 03, 2014, 07:37:47 am »

I have never seen or heard of a hammering that was a "light tap"

At least unless the overseer is purposefully giving the hammerer a candy one, to prevent stupid legendary armorer deaths.

But yeah, outside of that, every hammering I've ever heard of was fatal. EVERY. SINGLE. ONE.
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Deepblade

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Re: New fortress crime: Being a night creature.
« Reply #3 on: November 03, 2014, 08:43:59 am »

Relative to a vampire it's a light tap. Unless his head gets smashed in, he's pretty much immortal.
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Sirbug

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Re: New fortress crime: Being a night creature.
« Reply #4 on: November 03, 2014, 11:17:36 am »

Vampires can survive broken neck, though mine didn't drink anyone since. I kept him crawling around as a novelty.

I think vampires, werebeasts, other possible infiltrations should, once exposed, be banished from the groups and hunted down, not dragged into chain and judged. They themselves, of course, should try to flee the scene and rejoin historical figure pool.
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Cool, but wouldn't this likely lead to tongues having a '[SPEACH]' tag, and thus via necromancy we would have nearly unkillable reanimated tongues following necromancers spamming 'it is sad but not unexpected'?

Elagn

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Re: New fortress crime: Being a night creature.
« Reply #5 on: November 03, 2014, 04:23:58 pm »

Civilizations wouldn't banish creatures such as a vampire. That would just free it to go feed on other inocent people. They would take it and chain it up, kill it outright, or use it for combat practice. They wouldnt just set it free and try to hunt it down. And how cool would it be to have a vampire chained up in your zoo for being a vampire, and the same on all of the above for werebeasts, though if it were possible, it would be awesome if they were just locked up for the time they would be transformed, and 1 day before and after. They aren't in control of the transformation, some should even be willing to lock themselves up. This or execution outright could be detirmined by a civilizations ethics, AKA, what to do with creature of the night.
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