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Author Topic: what is 2014's doomanimal?  (Read 14281 times)

escondida

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Re: what is 2014's doomanimal?
« Reply #90 on: August 15, 2014, 11:11:27 am »

As awesome as the Rrrrrrabits of Caerbannog are (and they are awesome), they seem to be more a problem for enemies of the fort.

Unfortunately, I don't have a candidate to propose yet. I just wanted to remind folks that Toady is still working on releases for this version, so don't give up hope! It's still possible that in the next few weeks some improbable, seemingly-innocuous animal will become a vicious menace. This is Dwarf Fortress, and wonderful absurdity will find a way.
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sambojin

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Re: what is 2014's doomanimal?
« Reply #91 on: August 16, 2014, 07:42:13 pm »

Nope, it's unicorns again.

So delicious, so tasty, worth so much that you absolutely have to hunt them. It might seem like fairyfloss and rainbows outside, just a nice little walk amongst the clover.....

Then BAM!

Gored and trampled to death and everyone else is running and screaming.

They start out pretty big, move pretty fast, have warhammers attached to their feet and carving knives to their heads. And they're so delicious and precious, you HAVE to try and kill them.

Greed, avarice and gluttony are the real killers here. Plus the bloody unicorns.

Try it and see. Especially in a fort, they're only so good in arena. That's if you can catch them/kill them after the initial attack. There's as much chance of starving to death for the hunter as there is of total outside wipe.
« Last Edit: August 16, 2014, 08:23:24 pm by sambojin »
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Dunamisdeos

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Re: what is 2014's doomanimal?
« Reply #92 on: August 16, 2014, 10:39:49 pm »

Nope, it's unicorns again.

So delicious, so tasty, worth so much that you absolutely have to hunt them. It might seem like fairyfloss and rainbows outside, just a nice little walk amongst the clover.....

Then BAM!

Gored and trampled to death and everyone else is running and screaming.

They start out pretty big, move pretty fast, have warhammers attached to their feet and carving knives to their heads. And they're so delicious and precious, you HAVE to try and kill them.

Greed, avarice and gluttony are the real killers here. Plus the bloody unicorns.

Try it and see. Especially in a fort, they're only so good in arena. That's if you can catch them/kill them after the initial attack. There's as much chance of starving to death for the hunter as there is of total outside wipe.

But are they invisible?
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nuget102

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Re: what is 2014's doomanimal?
« Reply #93 on: September 11, 2014, 09:48:33 pm »

With my arena testing, it appears that the best thing so far has been a Cave Dragon. The reason? They can use their freaking wings for wrestling. This means they have two extra limbs to use that most creatures do not. This is terrifying. I'm doing more experimenting, to see if perhaps there is a different creature.
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smjjames

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Re: what is 2014's doomanimal?
« Reply #94 on: September 11, 2014, 09:58:30 pm »

Except Cave Dragons are rather rare (well, not common either) and unless you're lucky enough to get them as a siege mount, generally appear alone. Plus a good military could handle it.
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StagnantSoul

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Re: what is 2014's doomanimal?
« Reply #95 on: September 11, 2014, 10:12:35 pm »

I'd give it to trees. After a cyclops one-hitted six dwarves, a ton of olm men and elk birds, one falling log exploded him. Otherwise... I actually lose tons and tons of dwarves to alligators. A single alligator took down a pair of steel armed dwarves, and tossed a woodcutter and a third soldier into the water.
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Chevaleresse

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Re: what is 2014's doomanimal?
« Reply #96 on: September 12, 2014, 05:17:22 pm »

Children are ridiculously deadly, especially now that dwarven civs tend to be near-extinction so you get the same migrants after every failed fort.
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MDFification

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Re: what is 2014's doomanimal?
« Reply #97 on: September 13, 2014, 04:35:26 pm »

TREES.
They will lure you into a false sense of security with the fact falling from short distances no longer can cripple you, and then BAM.
You fall because your agility wasn't high enough, and your neck is pulped.
I just saw a thread on reddit about trees spawning in midair and plummeting onto your fort. The consensus was that somehow, elves were behind it.

Anyway, Giant Keas (Winged Thieves of Giant, Parroty Death) remain king of the Flying Beasts.
« Last Edit: September 13, 2014, 04:50:12 pm by MDFification »
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WordsandChaos

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Re: what is 2014's doomanimal?
« Reply #98 on: September 13, 2014, 04:41:07 pm »

Inevitability.

"Do you hear that, Mister Anderson? That is the sound of Inevitability."

Quartz_Mace

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Re: what is 2014's doomanimal?
« Reply #99 on: September 15, 2014, 03:26:20 pm »

Puppies. I saw a puppy from my fortress murder two full-grown wolves single handedly.
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Dunamisdeos

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Re: what is 2014's doomanimal?
« Reply #100 on: September 15, 2014, 03:43:43 pm »

Inevitability.

"Do you hear that, Mister Anderson? That is the sound of Inevitability."

"I don't hear anyth--"
~Last words of Mr. Anderson, victim of a stealth weremammoth.
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FACT I: Post note art is best art.
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FACT III: "All life begins with Post-it notes and ends with Post-it notes. This is the truth! This is my belief!...At least for now."
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Urist Mc Dwarf

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Re: what is 2014's doomanimal?
« Reply #101 on: September 15, 2014, 03:56:09 pm »

Trees. Certainly trees
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