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Author Topic: Galaxy Rise II  (Read 6816 times)

Andres

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Re: Galaxy Rise II
« Reply #75 on: May 06, 2015, 10:02:13 pm »

Plant the IEDs and set them off when patrols come by. Civilian casualties must be 0 or less. On detonation, remove the bodies from the area. Plant another IED in the area regardless of whether there was time to remove the bodies or not. The second set of IEDs is for anyone that comes looking to find out what happened.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Pencil_Art

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Re: Galaxy Rise II
« Reply #76 on: May 06, 2015, 10:02:37 pm »

Plant the IEDs and set them off when patrols come by. Civilian casualties must be 0 or less. On detonation, remove the bodies from the area. Plant another IED in the area regardless of whether there was time to remove the bodies or not. The second set of IEDs is for anyone that comes looking to find out what happened.
+1
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origamiscienceguy

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Re: Galaxy Rise II
« Reply #77 on: May 06, 2015, 10:04:37 pm »

Have Smarte research into these miniaturized fusion reactors. See if she can make then any smaller.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

Andres

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Re: Galaxy Rise II
« Reply #78 on: May 06, 2015, 10:10:53 pm »

Have Smarte research into these miniaturized fusion reactors. See if she can make then any smaller.
+1. Hopefully this is an engineering problem and not a science problem. XCOM taught me the difference. ;)
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

Chiefwaffles

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Re: Galaxy Rise II
« Reply #79 on: May 07, 2015, 07:13:00 pm »

F.S Phoenix, Night
"Uh. I can try looking into the fusion reactors, Captain. I'm more of a "fix and build things" kind of person, though. I'm not exactly the best with this kind of stuff." States Smarte after you ask her about the smaller fusion reactors. "It'd take a while, though. I assume you want them for a smaller power source than our current one?"

Lokarith, Midnight
Meanwhile, Rodra's party begin to stealthily move from the boat to Lokarith, after the IEDs arrived.
Unfortunately, they're stopped while entering Lokarith by a patrol. Rodra stops the party. They quietly stand in the shadows, hoping to not get noticed.

One Uark hears someone shift. It slowly moves towards the hidden party. It looks closer ever so slowly. What happens next starts and ends almost instantly. The Uark yelps, and both parties spring to life, aiming their weapons at each other.

Rodra can spot 4 Uark Patrol soldiers. What does the party do now?

Spoiler: Research Projects (click to show/hide)
Spoiler: Rodra's Party (click to show/hide)
Spoiler: Status (click to show/hide)
Spoiler: GM Note (click to show/hide)

Fluff:
Spoiler: U.E.F. Reactors (click to show/hide)
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Andres

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Re: Galaxy Rise II
« Reply #80 on: May 07, 2015, 07:37:56 pm »

Rolls with modifiers.

Take cover and open fire.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.

origamiscienceguy

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Re: Galaxy Rise II
« Reply #81 on: May 07, 2015, 09:24:40 pm »

Have Rodra prioritize taking cover, and the marines focus on getting the first volley before taking cover.
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

Chiefwaffles

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Re: Galaxy Rise II
« Reply #82 on: May 09, 2015, 01:46:01 am »

    Mini update today. See the casualties stuff for all the changes from last update. Other than that, everything's the same.

The marines immediately begin opening fire, but the Uark soldiers are able to get out their shots first. As the U.E.F. soldiers align their weapons, numerous marines are struck down by the patrol. Luckily, with the help of Rodra, the U.E.F. party is able to turn the tide of the battle near the end and eliminate the rest of the patrol.

U.E.F. Casualties:
1 Marine in critical condition. Immediate medical attention required.
1 Marine has bullet wound in leg. Medical attention heavily recommended.
Uark Casualties/Loot:
4 Uark Patrolmen dead.
No armor could be recovered in an intact state.
4 Uark Light Assault Rifles found.
8 Uark Magazines found.

Spoiler: GM Note (click to show/hide)
[/list]
EDIT: See that "[/list]" tag? It won't go away. It's cuuursed!
« Last Edit: May 09, 2015, 02:51:28 am by Chiefwaffles »
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Andres

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Re: Galaxy Rise II
« Reply #83 on: May 09, 2015, 02:11:26 am »

Get the marines into the medbay. Take what we can and leave the rest with an IED.
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All fanfics are heresy, each and every one, especially the shipping ones. Those are by far the worst.
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