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Author Topic: FlapBoy [#gbjam3] [Flappy Bird Clone]  (Read 659 times)

MorleyDev

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FlapBoy [#gbjam3] [Flappy Bird Clone]
« on: August 07, 2014, 09:33:09 am »

A Flappy Bird clone I made for the #gbjam3, the game is written in C++ using SFML. Supports multiple difficulty modes. Don't hit the pipes or leave the screen. Basically an excuse to play around with some game architecture ideas. And because I figured I was possibly the last programmer on the planet who hadn't cloned Flappy Bird yet.

Screenshots


Videos
http://youtu.be/h95dDfqzc_c

Default controls
InGame:
- W: Jump
- Escape: Return To Menu
- P: Toggle Debug View

In Start Menu:
- W: Change Menu Option
- D: Change Difficulty
- Enter: Select Menu Option
Close the window or choose "Quit Game" from the menu to quit.

Download
GameJolt Page to Download
To run, launch FlapBoy.cmd
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NAV

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Re: FlapBoy [#gbjam3] [Flappy Bird Clone]
« Reply #1 on: August 07, 2014, 11:11:11 am »

I created a flappy Bird clone before Flappy Bird even existed.  8)

Didn't download it, but I watched the video. If you made the background scroll (slower than the pipes),  it would give it more depth and motion.
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