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Author Topic: Update changes  (Read 562 times)

Romegypt

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Update changes
« on: July 15, 2014, 09:16:03 pm »

Does anyone know what the new 6 core features implemented were? It used to be 0.34.whatever, first being 0=less than 100 core features, 34 being core features in the game, and the whatever usually being bugfixes. Now it is 0.40, so what are the new 6?

So far I figure this,

1. Multilevel trees
2. You can affect your world after embark
3. randomly generated metals

Is the revamp of the adventure mode thing just a revamp or does it count as a core feature? And also, is the new thoughts screen a feature? If yes to both, what is the last?
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RealFear

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Re: Update changes
« Reply #1 on: July 15, 2014, 10:52:26 pm »

Take these and decided what you want to call a new "feature" or just a overhaul but:
There was climbing and jumping, People talk to spread/receive news (basically info is no longer telepathic, for the most part), there is a morale system, move speed and action speed were disconnected, reintroduction of human, goblin, and elf sites (plus new sites), I'm pretty sure two groups of the same race can now be hostile, and bandits can now siege you.

Thats all of the new "things" that have been added that I could think of off the top of my head, I'm not gonna judge what is and is not a feature though
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Putnam

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Re: Update changes
« Reply #2 on: July 15, 2014, 10:54:12 pm »

I counted 7 when I last looked at dev_single, but apparently one was already in the game enough.