Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Solution for conversation spam  (Read 489 times)

thvaz

  • Bay Watcher
    • View Profile
Solution for conversation spam
« on: July 15, 2014, 05:08:05 am »

In real life, we usually ignore conversations around us that don't interest us. Usually you make sense of a conversation only if you are paying attention to it, by eavesdropping or by engaging in the conversation yourself.

I suggest that the same becomes true in adventurer mode - that we should only understand conversations that we are part of, or by eavesdropping. Otherwise, we would be informed that there were conversations around, like an ambient noise, but not every conversation around would spam the screen.

Eavesdropping would be initiated like a normal conversation, but instead of talking, you would only listen, and the other parts wouldn't mind unless what they were talking was supposed to be a secret.
Logged