In the beginning, there was nothing.
Armok created the land, the sea, and the sky, as well as light.
Seeing as how this was very boring, he created plants and animals.
With the animal violence not giving enough bloodshed, he created dwarves, and they were drunk.
Needing trading partners, he created humans, and they were tall.
Deciding that there was not enough conflict in the world, he created goblins, and they were blue and green.
To protect the forests from lots of magma, to his own dismay, he created elves, and they were hippies.
For millions of iterations of worlds, all was well. However, this perfect system of dwarves trading with humans, dwarves burning elves, and dwarves stabbing goblins, was starting to get boring.
So Armok created other gods. These gods mediated lesser forces, like murder, fortresses, gems, and love. Most of them acted as simple inspiration for the weak-willed but strong-minded, but some acquired too much power. Some created necromancers, others werebeasts and vampires. However, two immortal enemies were not sufficed by such things. One, the mediator of life, longevity, and happiness, created the Fallens from pure calm. The other, the mediator of murder, thrallness, and anger, created the Risens out of pure anger. After millions upon millions of years' worth of wars, the corpses of the Fallens and the Risens fused with the very stone that makes up the majority of the world, creating new metals. The calm metal is very cold and the angry metal is very hot. In the midst of all this, new weaponry was invented, to make killing things much easier. In an unrelated event by an elven god, two new plants were created.
(THUS ENDS THE LORE)
Chaos Theory adds two new races, the Fallens and the Risens. Both can be played as along with Dwarves. It also introduces the Shredder, the placeholder Deepcutter, the Pistol and its Bullet, and the Axegun and its Hatchet. Two new ores, Blizzerite and Netherite, as well as their associated metals, Blizzerium and Netherium, are also included.
It can be downloaded
here.
1.0: Everything listed above has been added.
1.01: Tweaked for DF2014. Besides that, the Fallens are modified to have presidents, vice-presidents, and governors.
1.1: Not out yet; contains stranger yet things, including walking skeletons.
Note that Chaos Theory is in beta and will introduce many new things over time, as well as bug fixes. Please mention all bugs, major or minor, on this thread.
I am also open to suggestions, although I cannot guarantee any of them will be included.