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Author Topic: Two Weeks, a little short, too long or just right?  (Read 558 times)

Infyra

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Two Weeks, a little short, too long or just right?
« on: July 10, 2014, 12:37:00 pm »

The two weeks per new start, how do you guys find it?
For me it is a bit on the short side, maybe something like a year would work better, especially at the start when civs build all available sites in the first 30-60 years.
I guess once the expansion dies down and intrigue starts being the main thing, two weeks is okayish.
With the current speed of the calender simulation I can understand why it is not one year but only two weeks though :) Just seems to me nothing much happens in two weeks.
The one time I started in the year 2, it took more then half a year for even one new settlement to be build, that is 12 sessions...
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nenjin

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Re: Two Weeks, a little short, too long or just right?
« Reply #1 on: July 10, 2014, 02:00:40 pm »

I'd rather two weeks (once Toady has optimized the speed.) I'd rather the world be in a somewhat recognizable state after starting a new character, then coming back a year later to find everything has completely changed. With the rate people invade and attack each other, a year is more than enough time for the landscape to change dramatically from the last save.

Ideally, this would be a user-defined option either way.
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