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Author Topic: Dwarven Metropolitan Area. A DF-assisted forum RPG.  (Read 85235 times)

TeleDwarf

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Re: Dwarven Metropolitan Area. A DF-assisted forum RPG.
« Reply #885 on: June 19, 2014, 08:49:12 am »

When I think about it may not be totally perfect to have that definitive trigger conditions("Is Neblme"). Totally outlawing such an exploit would also feel a bit too restrictive though... Maybe we could somehow limit the total ideas/traditions slots a character may have? Like up to three ideas, regardless of acceptance, and up to  estevesteblished, active, traditions.
So a character will be able to support up to 6 traditions, up to three of those can be 'new' ideas. This should stimulate people to put as much thought as possible in their triggers to maximize influence gain. What do you think?

Items: you usurp freedom of posession from the current owner. Ordinary items <50k worth 1 influence, <100k -2 influence and so on. Artifacts worth more, according to your suggestion, or whatever we agree upon.
So as a civvy from civvy you pay that value to the pool and half of that value(rounded up) to the abused guy. If you have none - you cannot usurp.
As a government from civvy you pay half of the value to the civvy from the pool. If pool is empty - government cannot usurp.
As civvy from government you just pay item worth to the pool. Of course government can pass laws limiting who and when can usurp from government. Or create a special title for distributing governmental stuff. Note that such title may also be usurped(one can use his influence to acquire high governmental position through corruption, he-he.).
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neblime

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Re: Dwarven Metropolitan Area. A DF-assisted forum RPG.
« Reply #886 on: June 19, 2014, 09:08:11 am »

I like the idea of those tradition limits, 6 might be a bit few for the number of traditions you're allowed to support, but we'll see how we go and can always change that later right?

so if you usurp an item from someone can they usurp it back immediately for the same cost? and you do the same etc? (until everyone is out of influence)
« Last Edit: June 19, 2014, 09:14:40 am by neblime »
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I am quite looking forward to the next 20 or 30 years or so of developmental madness

TeleDwarf

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Re: Dwarven Metropolitan Area. A DF-assisted forum RPG.
« Reply #887 on: June 19, 2014, 09:45:04 am »

I like the idea of those tradition limits, 6 might be a bit few for the number of traditions you're allowed to support, but we'll see how we go and can always change that later right?
yes, absolutely. This is a community game now, so we can adjust things as we see fit.

so if you usurp an item from someone can they usurp it back immediately for the same cost? and you do the same etc? (until everyone is out of influence)
Yes, this is the basic idea, but honestly it is way better not to counter usurpation attempts in non-essential situatons: you lost some useless trinket, but gained at least 1 influence, and your rival lost at least 2 influence. I expect it would be much more common practice just to barter or outright gift stuff, because you really do not need a shitton of beds and you badly need friends, dug-out or built rooms, armor, weapons, logs, constructed wells in your yard(burrow), etc...
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neblime

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Re: Dwarven Metropolitan Area. A DF-assisted forum RPG.
« Reply #888 on: June 19, 2014, 06:20:14 pm »

ok cool... I think that's the limit of my endless questions....
so shall we get started!?
Would you like me to keep track of player influence again?  If so can I please reserve the second or third post
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I am quite looking forward to the next 20 or 30 years or so of developmental madness

TeleDwarf

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Re: Dwarven Metropolitan Area. A DF-assisted forum RPG.
« Reply #889 on: June 20, 2014, 12:06:03 pm »

Cool. I'll create it then
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neblime

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Re: Dwarven Metropolitan Area. A DF-assisted forum RPG.
« Reply #890 on: June 24, 2014, 04:44:21 am »

*waiting intensifies*
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Hahayeah

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Re: Dwarven Metropolitan Area. A DF-assisted forum RPG.
« Reply #891 on: June 24, 2014, 07:18:21 am »

It's been a while since i was here, Anything new?
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neblime

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Re: Dwarven Metropolitan Area. A DF-assisted forum RPG.
« Reply #892 on: June 24, 2014, 08:00:44 am »

trying to start a new thing in the same vein, just waiting for tele to start the thread now
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neblime

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Elorf

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TeleDwarf

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Re: Dwarven Metropolitan Area. A DF-assisted forum RPG.
« Reply #895 on: July 02, 2014, 05:53:59 am »

The thread is started and I will be working on moving stuff there from here for some time. You guys can start developing your characters now. Oh, I'll write an update about this topic there now :)
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Manivald

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Re: Dwarven Metropolitan Area. A DF-assisted forum RPG.
« Reply #896 on: July 02, 2014, 07:28:39 am »

I would like to see how this will work out, as a dwarf .The name of my dwarf would be Manivald(predicted), and I would like to be a lonly fisherdwarf.
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neblime

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Re: Dwarven Metropolitan Area. A DF-assisted forum RPG.
« Reply #897 on: July 02, 2014, 08:14:15 pm »

I recommend you post in the new thread manivald!
http://www.bay12forums.com/smf/index.php?topic=139844.0
either way, good to have you
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I am quite looking forward to the next 20 or 30 years or so of developmental madness
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