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Author Topic: Necromancer Infestation  (Read 916 times)

Argus_Mccray

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Necromancer Infestation
« on: June 06, 2014, 05:34:50 pm »

Well, I generated a new world for a fortress and noticed something a bit odd. In one area, in rather close proximity, there are no less than 20 necromancer towers. This is all by year 200 after generation. My previous record for number of towers was 4. Has anyone ever encountered this many towers?
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than402

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Re: Necromancer Infestation
« Reply #1 on: June 06, 2014, 06:24:30 pm »

Wow.just...just wow.i've never had more than 2 in an area.could you upload the world?this sounds like a lot of fun!
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HooliganintheFort

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Re: Necromancer Infestation
« Reply #2 on: June 06, 2014, 06:56:02 pm »

Wow.. I want what this guy is having! It sounds fun!
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Argus_Mccray

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Re: Necromancer Infestation
« Reply #3 on: June 06, 2014, 07:46:51 pm »

Well, I've never uploaded a file like that. Any idea where I could post it? Also, is it just the world.sav file I would need to upload?
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Urist Da Vinci

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Re: Necromancer Infestation
« Reply #4 on: June 06, 2014, 08:00:53 pm »

Well, I've never uploaded a file like that. Any idea where I could post it? Also, is it just the world.sav file I would need to upload?

You would need to upload the entire "region#" folder (where # is 1,2,3,etc.)

Argus_Mccray

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Re: Necromancer Infestation
« Reply #5 on: June 06, 2014, 08:03:45 pm »

Okay, and is there a preferred easy service for posting it?
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sal880612m

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Re: Necromancer Infestation
« Reply #6 on: June 06, 2014, 08:26:56 pm »

http://dffd.wimbli.com/

seems to be the standard choice but I have never used it myself so I can't comment on the ease.
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"I was chopping off little bits of 'im till he talked, startin' at the toes."
"You probably should have stopped sometime before his eyes."

Covenant Ringthane

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Re: Necromancer Infestation
« Reply #7 on: June 07, 2014, 12:44:42 am »

Similar to the OP, I also have a world with lots of necros (although mine was done via advanced world generation and took a bit longer):

Spoiler (click to show/hide)

Here's the template. Just edit your world_gen.txt file (found in data/init) and put this on the end of it:

Code: [Select]
        [TITLE:NECROTIME]
[SEED:UEks8QS0QAyugWWOy8K4]
[HISTORY_SEED:sUAgMSM2WGecikeEki0m]
[NAME_SEED:k2i0IMAwqI6Au88u0KmG]
[CREATURE_SEED:qAIAAQU4MeCiecwmgWEY]
[DIM:33:33]
[EMBARK_POINTS:2500]
[END_YEAR:1000]
[BEAST_END_YEAR:1000:99]
[REVEAL_ALL_HISTORY:0]
[CULL_HISTORICAL_FIGURES:1]
[ELEVATION:100:350:3200:3200]
[RAINFALL:10:65:0:0]
[TEMPERATURE:70:75:0:0]
[DRAINAGE:33:100:0:0]
[VOLCANISM:0:0:0:0]
[SAVAGERY:0:0:0:0]
[ELEVATION_FREQUENCY:1:9:0:0:0:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[MINERAL_SCARCITY:2500]
[MEGABEAST_CAP:0]
[SEMIMEGABEAST_CAP:0]
[TITAN_NUMBER:0]
[TITAN_ATTACK_TRIGGER:0:0:0]
[DEMON_NUMBER:10]
[NIGHT_TROLL_NUMBER:10]
[BOGEYMAN_NUMBER:0]
[VAMPIRE_NUMBER:10]
[WEREBEAST_NUMBER:0]
[SECRET_NUMBER:500]
[REGIONAL_INTERACTION_NUMBER:0]
[DISTURBANCE_INTERACTION_NUMBER:500]
[EVIL_CLOUD_NUMBER:0]
[EVIL_RAIN_NUMBER:0]
[GOOD_SQ_COUNTS:0:0:0]
[EVIL_SQ_COUNTS:0:0:0]
[PEAK_NUMBER_MIN:0]
[PARTIAL_OCEAN_EDGE_MIN:0]
[COMPLETE_OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:0]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:1000]
[RIVER_MINS:0:0]
[PERIODICALLY_ERODE_EXTREMES:0]
[OROGRAPHIC_PRECIPITATION:0]
[SUBREGION_MAX:2750]
[CAVERN_LAYER_COUNT:1]
[CAVERN_LAYER_OPENNESS_MIN:1]
[CAVERN_LAYER_OPENNESS_MAX:2]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:0]
[CAVERN_LAYER_WATER_MIN:25]
[CAVERN_LAYER_WATER_MAX:25]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:5]
[LEVELS_ABOVE_LAYER_1:40]
[LEVELS_ABOVE_LAYER_2:2]
[LEVELS_ABOVE_LAYER_3:2]
[LEVELS_ABOVE_LAYER_4:2]
[LEVELS_ABOVE_LAYER_5:3]
[LEVELS_AT_BOTTOM:2]
[CAVE_MIN_SIZE:1]
[CAVE_MAX_SIZE:1]
[MOUNTAIN_CAVE_MIN:0]
[NON_MOUNTAIN_CAVE_MIN:0]
[ALL_CAVES_VISIBLE:0]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:100]
[TOTAL_CIV_POPULATION:1]
[SITE_CAP:1]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:0]
[VOLCANISM_RANGES:0:0:0]

I've modded goblins to reproduce and grow up faster, so there's more to toss into the meat grinder, along with making dragon eggs hatch, which is why I'm not uploading the world. Still, I tested it in vanilla, and the result is still the same on the necro front.

OP, have fun having multiple necromancer sieges! I've taken a break from the pictured world and am brushing up on my DF skills in a savage world. I tried embarking in range of nineteen towers (pictured below), and an ambushing necro made me panic. I sealed him in the fort with me. It didn't go well.

Spoiler (click to show/hide)
« Last Edit: June 07, 2014, 12:48:10 am by Covenant Ringthane »
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