Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Just "Survived" My first siege  (Read 3699 times)

itisnotlogical

  • Bay Watcher
  • might be dat boi
    • View Profile
Re: Just "Survived" My first siege
« Reply #15 on: May 09, 2014, 06:57:46 pm »

My first siege went like this:

1 necromancer, who wandered off after about a minute
2 zombie yaks

versus ~30 dorfs. I completely forgot to make a military or any weapons, because farm plots needed expanding, and nobody had bedrooms, and then 10 more migrants would arrive and I'd have to sort them, and the cycle continues with building more farm plots to feed the new migrants.

The zombie yaks gored most of the dwarves to death, even after I drafted the entire population. Three dwarves managed to gang up and punch one in the head, and the other one finished the fort off.
Logged
This game is Curtain Fire Shooting Game.
Girls do their best now and are preparing. Please watch warmly until it is ready.

Urist McVoyager

  • Bay Watcher
    • View Profile
Re: Just "Survived" My first siege
« Reply #16 on: May 10, 2014, 06:59:44 am »

Well, thankfully you only need a few soldiers to hold off minor nuisances like that. If you're falling behind on farming like that you're either playing a harder farming mod or only working one or two fields in at a time. It shouldn't take much more than ten fields to feed a sane population. Especially of thirty.
Logged

pbnjoe

  • Bay Watcher
    • View Profile
Re: Just "Survived" My first siege
« Reply #17 on: May 10, 2014, 05:32:44 pm »

Ten fields? What size do you guys make these things? I can make a couple of (from memory) 6x6 or 7x7 plots, one for plump helmets year-round and the rest for everything else I can grow, and I've supported forts of at least 70. I'm pretty sure I did that without any peahen eggs or hunting/fishing to supplement, too.

Perhaps a bit larger at 10x10, but still I dunno why you'd need 10 plots of any non-tiny size :)

Edited for redundancy.
« Last Edit: May 11, 2014, 03:33:40 am by pbnjoe »
Logged

magnum2016

  • Bay Watcher
    • View Profile
Re: Just "Survived" My first siege
« Reply #18 on: May 10, 2014, 06:09:47 pm »

I tend to have 4 3x3 farms and 1 6x6 farm and it tends to keep my fortress of 125 alive easily
Logged

Urist McVoyager

  • Bay Watcher
    • View Profile
Re: Just "Survived" My first siege
« Reply #19 on: May 10, 2014, 09:37:59 pm »

O.o I'm not saying a ten by ten or ten different plots. I meant ten presses of b-p. Ten 1x1 plots.
Logged

pbnjoe

  • Bay Watcher
    • View Profile
Re: Just "Survived" My first siege
« Reply #20 on: May 11, 2014, 03:34:20 am »

Ah, ok, well I dunno why you wouldn't just make all ten at once then :)
Logged

Urist McVoyager

  • Bay Watcher
    • View Profile
Re: Just "Survived" My first siege
« Reply #21 on: May 11, 2014, 11:29:40 pm »

I do make them all at once and side by side. I used 1 x 1 to spell out that I only need ten bp presses. They tend to be in short lines alternating with free space to give walking rows so you don't need to walk all over them.

I don't think I've ever had sieges. By the time ambushes arrive I'm usually burnt out.
Logged

Ramaraunt

  • Bay Watcher
  • Armok is Laughing
    • View Profile
Re: Just "Survived" My first siege
« Reply #22 on: May 11, 2014, 11:37:06 pm »

I actually survived my first goblin siege with an army of hammerdwarves. They were naked (I still don't understand how to set up uniforms right), and we had heavy casualties. The fort was weakened further after we ran out of food and drink, and people started dieing. A second seige came the next year and utterly crushed the fort in less than 60 seconds.
Logged
The moment you realize that there is no iron.

magnum2016

  • Bay Watcher
    • View Profile
Re: Just "Survived" My first siege
« Reply #23 on: May 12, 2014, 12:14:30 am »

The fort I am playing is my first successful fort (outside of the corrosion mod which is much different than standard df)
So far I am in Year 9, dealt with 4 Goblin ambushes and 3 sieges so far I have very minimal traps set up (8 cage traps for target practice and 6 weapon traps) and I have only taken 3 casualties so far I am currently running 180 dwarves with 50 of them in the military which will soon be 100 of them in the military (Declared War in humans and elves)
Logged

FrankMcFuzz

  • Bay Watcher
  • Accomplished Cat Cooker
    • View Profile
Re: Just "Survived" My first siege
« Reply #24 on: May 12, 2014, 12:19:05 am »

My VERY FIRST FORT, back in 40d, I embarked at a place that had tons of obsidian everywhere. I DIDN'T EVEN REALIZE, because I was experimenting with the crafts, went to "Craft rock sword" and it just worked.

Then I had around 400 obsidian swords laying around, 10 in every trap, and every dwarf had one and they were all champions.

Naturally, I thought the game was ridiculously easy and thought everyone was just being whiney sausages and quit just due to overpoweredness

Then I got the newer version and went into the caverns and everyone died.
Logged
Urist cancels rest injury: Too injured

Loud Whispers

  • Bay Watcher
  • They said we have to aim higher, so we dug deeper.
    • View Profile
    • I APPLAUD YOU SIRRAH
Re: Just "Survived" My first siege
« Reply #25 on: May 12, 2014, 08:38:10 am »

My first experience with obsidian actually rather reminds me of how the aztecs must have felt. We had had our long war with the giant badgers, they were unparallelled in combat and possessed great ferocity the likes of which had never before been seen. The Fort itself was based atop a flat desert plain, with a river running through it giving the Fort life. Giant series of tunnels connected all the storage below the heat of the sun to the housing and the Fortress growing taller under the heat of the sun. My Dwarves - all clad in bone armour, holding bone weapons and obsidian swords felt invincible. I was sure that I was doing well, after all, I had heard well just how difficult DF was and it felt like I was overcoming something brutal and challenging, that I was winning against DF's odds. Once I had discovered that giant badgers would flee from our hounds, Fortress security became a matter herding them away from construction sites with dog sentries moved around pastures pushing them away from the Fort.

Overconfidence led me to make the first attack order. The Dwarves chased the badgers with the dogs in tow, until the giant badgers stopped running away from them, and instead turned back to attack. There were heavy casualties almost immediately, with the majority of the hunting party and the dogs wiped out. One giant badger made it away.

The military had been humbled and learned its lesson. It grew larger, the dog packs growing in size and just in time to hold the ever more numerous giant badgers at bay. I even began capturing them in cage traps for a new Colosseum, a beautiful work in progress. Several things were to go wrong, the random number gods had willed it. A soapmaker had released all the giant badgers in the Colosseum, leading to pandemonium and massive death amongst the civilians. Discontent was rising, fights beginning to break out. The military were holding everything together when the goblins attacked. There were no more than a dozen of them, against many more their number of Dwarves.

Outnumbered and meeting the Dwarves on their homeland, the goblins destroyed the Dwarven military. I still remember seeing all those Dwarves break against the goblin line, metal spears and swords giving no mercy to the warriors before them. I had just learned the terror of metal weapons and metal armour. The dogs fought to the last after their Dwarven comrades had died. In panic I tried to use the time they had bought to seal off the aboveground workshops that had tunnels leading into the underground, but to no avail. It is possible that the reserve forces I had gathered might have been able to take on the invaders, but it was not to be so. After weeks of brutal fighting against the goblins, the gods further cursed our Fort by making the river freeze. All the giant badgers from beyond the river now had free reign to cross over, and there were no dogs to stop them.

The last Dwarf alive was a miner, who I prayed was my Fort's salvation. He walled himself off with the food and alcohol supplies and began carving out a domain, hoping to stay alive long enough for relief to come from migrants. The goblins found a way in, and the Fort died.

Metal is not a thing to fuck with.

FrankMcFuzz

  • Bay Watcher
  • Accomplished Cat Cooker
    • View Profile
Re: Just "Survived" My first siege
« Reply #26 on: May 12, 2014, 06:42:39 pm »

Actually, quite recently I used obsidian again and got unbelievably angry that it "Deflected off the troll fur coat!" almost every hit.

Most globins died due to bludgeoning and cracked bones rather than severing. Youwott?
Logged
Urist cancels rest injury: Too injured

Terff

  • Bay Watcher
  • Indeed...
    • View Profile
    • What is the answer to this question?
Re: Just "Survived" My first siege
« Reply #27 on: May 12, 2014, 07:12:37 pm »

The hardest part about a siege is getting everyone inside before they get noticed, then the best part of pulling up the bridges and watch as the goblins get caught in my massive collection of cage traps that probably could keep my fortress alive through 2 sieges with only minor casualties.  Normally all my livestock die though...  But I rarely use animals because I can steal buy everything I need from caravans.  Then, I can release the goblins after I've stripped them of their clothes and weapons and let my military have at them!
Logged
I need some way to put armor on babies so I can start training them early.
Quote from: Lectorog on August 06, 2013, 03:57:45 pm

A goblin siege!?  Good we haven't had one in awhile, we are running out of new clothes

Danthebur

  • Escaped Lunatic
    • View Profile
Re: Just "Survived" My first siege
« Reply #28 on: May 15, 2014, 06:10:37 pm »

the quotes are on the siege on this one

My first ever siege was 10 warlock (masterwork mod) and a giant beetle.

They immediately run into 3 refugees that are just standing around at the edge of the map. They kill one almost instantly and severely injure another before the third arrives, a miner, who after a long fight kills one and wounds many more before falling unconscious. I thought that would be the last of him but after a few more attacks the entire force fled the field. my dwarves did not even get the chance to fight.

Results:
2 allied dwarves dead
1 injured

1 warlock dead
many injured
Logged
Pages: 1 [2]