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Which petition should be used?

Bloodbank (Europe)
- 3 (21.4%)
NotASecretBase (Scandinavian Peninsula)
- 2 (14.3%)
Wrong Neighborhood (America <South America since one already exists in North America)
- 1 (7.1%)
- (Somewhere in Asia)
- 1 (7.1%)
- (Somewhere in Austrailia)
- 0 (0%)
- (Somewhere in Africa)
- 1 (7.1%)
- (North Pole)
- 1 (7.1%)
- (South Pole)
- 0 (0%)
No new base
- 0 (0%)
Sectoids Rule!
- 5 (35.7%)

Total Members Voted: 14


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Author Topic: Superhuman OpenXCom Let's Play - This is not going to end well  (Read 16876 times)

GiglameshDespair

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #120 on: April 12, 2014, 03:54:27 pm »

Maybe try a different image host? Imgur or something.
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Old and cringe account. Disregard.

Zanzetkuken The Great

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #121 on: April 12, 2014, 04:33:41 pm »

Day, February 1, 1999

: "So, what's the verdict?"
: "Bloodbank, at an unspecified location in Europe."



: "Drop it in southern Italy.  The radar installation can cover most of Europe, and we can also grab Egypt as well."





Night, February 1, 1999

Radar Operator: "UFO coming from the south."
: "Dispatch a interceptor."
: "Yes, sir."



Interceptor-1: "Target in sight."
: "Fire at will."





Interceptor-1: "Target neutralized.  Crash in northern Texas."
: "Return to base, Interceptor-1.  Skyranger will be out shortly."



Operation Cowboy Talons



Maxclone III: "Time for a little search and destroy, boys.  Get the flares and smoke out there!"



Maxclone III: "Smoke's rising.  Redeploy in it.  Look alive, they could be anywhere."



: "Sir, if any aren't in that barn, it would make a good vantage point and area of operations."
Maxclone III: "Thanks for volunteering.  Go clear it out with the Beast.  Bionic, go around the barn between it and the hedgerows.  HX, your commanding them."
: "(Fuck.) Yes, sir."
*incomprehensible groans*
: "Yes, sir."
: Affirmative.



Maxclone III: "Everyone else, move up.  Elec man, Ugg, G. Kaos, Mrs. Silver, you four head east.  Check our flank.  Vindaloo, toss a smoke at the front of the 'ranger.  Yossarian, head to the Orchard.
All: "Yes, sir!"





Yossarian: "Plasma in the second barn!"
Maxclone III: "Keep an eye out for the shooter."



: "Ship spotted to the Southwest."
Maxclone III: "Look alive for guards."



Mrs. Silver: "Want us to abort and head there?"
Maxclone: "Yes, but head primarily south so we can flank 'em."



Yossarian: "Advancing forwa-RCH-"
: "I see contact!  Yossarian is down!"



: "..."



: "Vind' tried firing and it's not going down!"
Maxclone III: "Can you get off a shot?"
: "I can try!"





: "It hit!  It's down!"
Maxclone III: Silver, Ugg, Kaos, Elec, head over to the contact point.  Where there's one, there's more."
Four: "Yes, sir!"





: "I see another!  Damnit, my shot missed!"



: Firing.  Target missed.
Maxclone III: "See if they got the rapid fire I requested installed."
: It is an option.
Maxclone III: "Use it."





: Bangarang.
Maxclone III: "(Oh for fuck's sake).  Alright, let's see if there are any more and clean out that ship!"



: "So how did the mission go?"
Maxclone III: "2 to 1 loss ratio."
: "Us?"
Maxclone III: "Them."



: "Excellent, Captain."
Maxclone III: "Thank you, si-.  Thank you for the promotion, sir, though HX did lead the squad that killed off both of the aliens."
: "Then you can tell him he is now a sergeant, Captain."
Maxclone III: "Of course, sir."



: "We're going to pay for this big time, aren't we."
: "Without a doubt."



Whoo!  Most successful mission yet!  We are so going to be screwed over next time!
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MaximumZero

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #122 on: April 12, 2014, 04:38:46 pm »

Aw, yes. Captain Maxclone is here to take names and kick ass. And blow stuff up. And assign latrine duty.
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RAM

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #123 on: April 12, 2014, 06:03:01 pm »

As poetic as it would be to assign hot curry to clean the latrines, I advise against it...
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Mephansteras

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #124 on: April 13, 2014, 08:05:30 pm »

Good mission!

(Man, I really need to update my Xcom LP...)
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Darkening Kaos

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Re: Superhuman OpenXCom Let's Play - This is not going to end well
« Reply #125 on: April 14, 2014, 03:01:03 am »

   WHA.....?   Hang on!  There's been a combat and a Kaos has NOT died?

   What sort of crazy shit happened for this to transpire?
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So! Failed to make peace, war looms, kill the infidels... what are our plans for the weekend?
The Giant Moles in the caverns of my current fort breed like crazy, even while regularly being decimated by other beasts entering them...
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