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Author Topic: Farmers wont farm  (Read 1360 times)

imlovinit

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Farmers wont farm
« on: March 28, 2014, 08:49:14 am »

I started a Dwarf fortress masterwork game and i picked the Sheperds and farmers starting group but now after setting up the basics i told my farmers to set up a farm plot or two but they are literally doing nothing just sitting around and getting angry that they have nothing to do. I have even tried taking away all other activities they can do but farm on dwarf therapist and they still refuse to do their job. 

So is this a glitch or is this just dorf fortress being itself.
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I mean you can today reasonably expect a dwarf not to put themselves on the wrong side of a flood-gate, or run through fire. That's progress.

smjjames

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Re: Farmers wont farm
« Reply #1 on: March 28, 2014, 11:32:08 am »

Do you have seeds and did you set up the farm to be planted? Are you SURE the planting labor is enabled? Try enabling all jobs?

Might want to ask in the masterwork mod section, but it could be something simple you're missing.
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Minuit

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Re: Farmers wont farm
« Reply #2 on: March 28, 2014, 01:36:59 pm »

Here's a checklist of things that might have gone wrong.  I know you mentioned some of these already.

1) Find a patch of muddy ground for the farm.  This may involve the use of water.
2) Define a plot (b -> p), adjust its size (u/m/h/k) and place it (enter).
3) Ensure that you have some farmers with the Farming (fields) labor enabled.
4) Query the farm (q) and select a crop for each of the four seasons (look at the query screen for how to do this).  Newly built plots will be fallow and never be planted until you select a crop.
5) Step 4 is different for above-ground and below-ground farms.  Dwarvish crops like plump helmets will only grow below ground while prickle berries, rope reeds and other mysterious alien crops only grow above ground. 
6) Make sure that you have a stock of seeds for your chosen crops.  Plump helmet spawns come from eating uncooked plump helmets or traders (that's purchased from traders, not from eating traders), but above-ground crops can usually be gathered with the plant gathering labor.
7) Your farmers need to be able to get from where they are to the seeds and then back to the farm.  Locked doors, burrow restrictions, floods and other inconveniences can prevent them from trying.
8 ) Nothing will grow in freezing weather, underwater or in magma.  Don't even try to make an above ground farm on the side of a glacier.

If all of these conditions are met then your dwarves should eventually get around to farming.  Just remind them where dwarven wine comes from if they get lazy.
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Loci

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Re: Farmers wont farm
« Reply #3 on: March 28, 2014, 06:23:03 pm »


9 ) Exposing a subterranean farm tile to sunlight renders it incapable of growing anything. Removing the plot and rebuilding it will allow you to grow surface crops.
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imlovinit

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Re: Farmers wont farm
« Reply #4 on: March 28, 2014, 06:43:09 pm »

If this is important i am trying to grow this on clay. Also what i am trying to grow is a quarry bush. Also again the farm plots arent being made when i put the query key over them they just say "waiting forconstruction  needs farming  construction inactive"
« Last Edit: March 28, 2014, 06:47:30 pm by imlovinit »
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I mean you can today reasonably expect a dwarf not to put themselves on the wrong side of a flood-gate, or run through fire. That's progress.

imlovinit

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Re: Farmers wont farm
« Reply #5 on: March 28, 2014, 06:59:28 pm »

okay now things are getting really confusing. no one is going to the meeting hall (they werent before but i hadnt noticed it until now) except for the miner no one is going to build some more workshop's and no one doing anything but wandering outside the fort. now i am just confused.
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I mean you can today reasonably expect a dwarf not to put themselves on the wrong side of a flood-gate, or run through fire. That's progress.

greycat

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Re: Farmers wont farm
« Reply #6 on: March 28, 2014, 09:47:09 pm »

Make sure your dwarves have a walkable path from wherever they are to wherever you want them to go.  You might have accidentally rendered a ramp unusable, etc.
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Hell, if nobody's suffocated because of it, it hardly counts as a bug! -- StLeibowitz

Laurin

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Re: Farmers wont farm
« Reply #7 on: March 29, 2014, 04:58:17 am »

I think greycat is right, that looks like broken ramps or stairs. Stairs and notably ramps can be confusing at first. It's easy to make a ram unusable by removing the adjacent wall.
Let your mine make some new stairs to the levels where your other dwarfs are.
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imlovinit

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Re: Farmers wont farm
« Reply #8 on: March 29, 2014, 10:18:42 am »

Yep that was it i am not sure what exactly went wrong but i just added some new ramps and the dwarves are getting back to work. i feel like a idiot but i guess dwarf fortress just tends to do that to you. Thanks for all the help!
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I mean you can today reasonably expect a dwarf not to put themselves on the wrong side of a flood-gate, or run through fire. That's progress.