Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: My First Successful Adventurer  (Read 1011 times)

Ebonblade7

  • Bay Watcher
    • View Profile
My First Successful Adventurer
« on: March 27, 2014, 05:51:29 pm »

So I had my first really successful adventurer today. He was an Expert Wrestler with High Strength and Superior Recuperation. I got a quest to hunt down a vampire, and journeyed down to the hamlet the creature occupied. After a long, drawn-out battle, the vampire was slain and I drank its blood. I received lots of praise and another party member. I got a quest to kill another vampire, and journeyed further south to go kill it. On the way, I was beset by a horde of goblins (It was probably only 6 or so). I wrestled 2 while my companions fought the others. I managed to stab one in the head with my spear, ending it. The other was mortally wounded due to my ease in rendering them prone. I was then chased by the 4 other bloodthirsty goblins who had slain my companions. I tried to fight, but was stabbed in the stomach. I tried to fight, but I was 'On Ground' and couldn't wrestle. Running proved futile too. A silver warhammer ended my adventure.

Any advice on dealing with the little green monsters?
« Last Edit: March 27, 2014, 05:59:14 pm by Ebonblade7 »
Logged

neblime

  • Bay Watcher
  • More GG more skill
    • View Profile
Re: My First Successful Adventurer
« Reply #1 on: March 27, 2014, 06:26:50 pm »

generally whenever I get ambushed, no matter how many companions I might have, first thing to do is run straight to somewhere you can enter sneaking mode, and decide to either just move on or take them out with throwing or w/e.  trees or changes in elevation can be helpful for getting out of enemy line of sight, but basically you need to get out as fast as you can before your companions are all dead, because in most cases either your companions alone will win easily, or they (and you) will lose even with your help, and once you're alone it's not hard to get a leg broken or something which precludes all possibility of escape.
Logged
http://i.imgur.com/Gv6I6JO.png
I am quite looking forward to the next 20 or 30 years or so of developmental madness

Ebonblade7

  • Bay Watcher
    • View Profile
Re: My First Successful Adventurer
« Reply #2 on: March 27, 2014, 06:58:37 pm »

Thanks for the feedback. I usually put a few points in thrower, hiding from the goblins seems like the best option.
Logged

Sarrak

  • Bay Watcher
  • Venit leger cerebrum amissa
    • View Profile
Re: My First Successful Adventurer
« Reply #3 on: March 28, 2014, 01:54:11 am »

When you're only beginning to carve your way to glory, just run. Run as fast as you can and wait for the end of battle in tree grove. Bonus points if you can help you companions with some shooting/trowing.

If you're a bit more experienced and well-equipped, you may take part in battle without being murdered by a fat goblin lasher with gaped teeth. Fear archers and don't go into a big groups of goblins. Cut their legs and leave them. Several injured enemies are better than one dead body and a horde of angry goblins on your shoulders.

Finally, when you're closing to be an unstoppable god of war. Slaughter your way to archers, beheading everyone in your path. Kill archers. Wait and watch in amusement as your farmer friends get slaughtered legendary companions rip everyone into tiny bits, showering landscape with gore.
Actually, you may want to actively search goblin/kobold ambushes at that point.
Logged
Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Orange Wizard

  • Bay Watcher
  • mou ii yo
    • View Profile
    • S M U G
Re: My First Successful Adventurer
« Reply #4 on: March 28, 2014, 02:27:59 am »

What are you talking about? You always fear archers. That, and Recuperation is useless. In adventurer mode, waiting for an hour or travelling someplace will heal all of your healable injuries, so I never bother putting any points into it.

Invisibility Hiding is very very useful, particularly when coupled with some kind of ranged attack. My favourite is throwing arrows and bolts.

Logged
Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Sarrak

  • Bay Watcher
  • Venit leger cerebrum amissa
    • View Profile
Re: My First Successful Adventurer
« Reply #5 on: March 28, 2014, 03:23:00 am »

Really? I fear them no more. I lost only twenty legendary companions to them, after all.

Archers are only dangerous to an experienced hero if they are shooting him from behind. There is no protection from it even to an ultimate badass.
Logged
Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Orange Wizard

  • Bay Watcher
  • mou ii yo
    • View Profile
    • S M U G
Re: My First Successful Adventurer
« Reply #6 on: March 28, 2014, 06:23:36 am »

In my experience, archers result always result in "You block the flying arrow!" or "The flying arrow strikes you in the head, shattering the skull, jamming the skull through the brain and tearing apart the brain!".
For some reason, 99% of my archer-related deaths have been to headshots, even with a masterwork helm, so I guess I've just developed an irrational fear of the bastards.
Logged
Please don't shitpost, it lowers the quality of discourse
Hard science is like a sword, and soft science is like fear. You can use both to equally powerful results, but even if your opponent disbelieve your stabs, they will still die.

Magistrum

  • Bay Watcher
  • Skilled Fortresser
    • View Profile
Re: My First Successful Adventurer
« Reply #7 on: March 28, 2014, 06:49:32 am »

You can add me to the "fear of archers" list.
When I enter on a camp, the first thing I do is put my sword in the backpack, ignore everyone else, go to the archer, wrestle his weapon and bludgeon him to death with it, then I can headshot someone with a -copper bow-, remove the sword and continue the genocide.
Logged
In a time before time, I had a name.

Sarrak

  • Bay Watcher
  • Venit leger cerebrum amissa
    • View Profile
Re: My First Successful Adventurer
« Reply #8 on: March 28, 2014, 07:05:39 am »

In my experience, archers result always result in "You block the flying arrow!" or "The flying arrow strikes you in the head, shattering the skull, jamming the skull through the brain and tearing apart the brain!".
For some reason, 99% of my archer-related deaths have been to headshots, even with a masterwork helm, so I guess I've just developed an irrational fear of the bastards.

Yeah, that's really annoying. Archers (enemy archers) have disproportional hit ratio in head:everything else that depends (somehow) on a character fighting experience. Or is it that you can't reliably block arrows aimed to the head? My archer companions usually collect many arrows in their bodies without dying - mostly they just get stuck in the guts. On the other hand, fighters. One arrow hit = death.

Helms (and all other armor) actually offer zero protection from arrows. I had witnessed one time when arrow glanced from eyelid! Compare that to zero from helms.
Logged
Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Magistrum

  • Bay Watcher
  • Skilled Fortresser
    • View Profile
Re: My First Successful Adventurer
« Reply #9 on: March 28, 2014, 07:28:20 am »

I had witnessed one time when arrow glanced from eyelid!
Wait, who's eyelid?
Logged
In a time before time, I had a name.

Sarrak

  • Bay Watcher
  • Venit leger cerebrum amissa
    • View Profile
Re: My First Successful Adventurer
« Reply #10 on: March 28, 2014, 08:12:54 am »

My human archer companion
Logged
Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

Magistrum

  • Bay Watcher
  • Skilled Fortresser
    • View Profile
Re: My First Successful Adventurer
« Reply #11 on: March 28, 2014, 08:34:54 am »

Logged
In a time before time, I had a name.

kuudou

  • Bay Watcher
    • View Profile
Re: My First Successful Adventurer
« Reply #12 on: March 28, 2014, 03:00:47 pm »

You could try power-leveling. But that often makes the early game far too easy. Basically you do so by walking into the nearest human keep, taking and putting on all the shields and armor you can find. Then find a small critter (a dingo, or two), and let them attack you while you spam the "S" key. Two days of this and you will emerge as a legendary warrior in nearly every combat skill and attribute.

It's basically the equivalent of the danger room in Fortress mode.

Some randomly generated Titans and legendary zombies can still absolutely wreck you, however. Like Bronze Collossi who can spit out incapacitating webs in a cone, much like dragonfire. Which is why you should learn to throw as adeptly as possible.
Logged

Duuvian

  • Bay Watcher
  • Internet ≠ Real Life
    • View Profile
Re: My First Successful Adventurer
« Reply #13 on: March 31, 2014, 01:25:12 am »

Start as an outsider. Sure you don't start with a backpack, but you also don't have a civilization. That means once you kill something the goblins don't like, they will only attack your companions.

One of my favorite adventurers was an outsider, and after becoming famous through killing various things, when ambushed I'd just lay on the ground and let the goblins or bandits kill the peasants I brought with me. Then I'd stand up and recruit bandits or goblins.

I know it works with bandits. I'm pretty sure it works with goblins too, though I guess they could have been banditish goblins.
« Last Edit: March 31, 2014, 01:29:09 am by Duuvian »
Logged
FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit

Sarrak

  • Bay Watcher
  • Venit leger cerebrum amissa
    • View Profile
Re: My First Successful Adventurer
« Reply #14 on: March 31, 2014, 11:04:47 am »

It works. You can recruit everyone you can talk to except notable historical figures, who say "My place is here". Oh, and except people who really hate adventuring (peaceful professions only).

I usually don't have enough patience to wait for end of slaughter. I just go and behead everyone who ambushed my party. Or only archers if I want to give my comrades some experience. It's always fun when goblins realize you're not neutral here - too late for them.

You could try power-leveling. But that often makes the early game far too easy.

Some randomly generated Titans and legendary zombies can still absolutely wreck you, however.
And way too boooring ::)

Zombies in enclosed room can tear you into shreds. Especially if they are armed with knives. If you have some space - you'll be fine. As for webbers... Get meatshields. Or few archers. They tend to get really lucky shots sometimes.
« Last Edit: March 31, 2014, 11:09:14 am by Sarrak »
Logged
Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.