Alright, here's what I have for my character, if you notice some that seems off/wrong, please tell me.
Personality- Cold/Reserved toward others, focused on efficiency and money, but not to the extent of endangering others
Name- Luka Yilmaz (Turkish)
What kind of character are you - Glass Cannon/High Damage (Hopefully) Medium Range
Backstory-
Luka is the daughter of a rich businessman, or rather, was the the daughter of a rich businessman. At one point, when visiting the arcology, for business (for her father) and schooling (for herself) reasons, an area in which she and her father were in fell under a witch's influence. She narrowly escaped with her life. Her father, however, was not so lucky. With only her clothes and a briefcase of belongings to live upon, she turned to the company for help, trying to take her father's place. For several weeks, she was spurned by the workers and executives due to her young age, feeling rejected and generally helpless, she made a wish for complete control of the company. Traumatized by previous events, over the next few weeks, she grew cold/reserved. (She's ruled the company for 2-ish weeks prior to the start of the game.)
What convinced you to make a contract- The death of her father and rejection by others
What is your wish- For complete control of the company and its assets
What is your Crisis- Death of her father and, to a lesser extent, her rejection by others
Costume:
A business suit and skirt, made of sand. The upper part of it is made up of black sand, and the skirt flows all the way to the ground, merging with the dirt and earth of the ground, and creating a puddle of sand around her feet, making it look similar to a gown. As it draws nearer to the ground, it becomes paler and more akin to the color of natural sand, creating a gradient. Various earthen gems are drawn up from the earth upon transformation, and used to gild the cuffs and collar of the outfit.
Relationships & Attribute Associated- Pending
Mundane Attributes
Aggro; 6
Cool; 7
Social; 3
Sharp; 5
Base HP: 18
Magickal Attributes
Heart: 5
Fury: 7
Magic: 6
Abilities
Magical Element: Sand/Earth
- Regeneration
Magical Powers: The ability to merge with the earth and move around for short periods of time. Only works when standing on actual dirt/stone/sand
- Double Action
Magical Weapon: A family heirloom Luger Pistol, often stored in a concealed compartment of a briefcase
Finishing Attack- Snowballing Stone (Binding Attack) A shot is fired from the pistol and, as it travels, it draws dirt, earth, and sand from the ground, becoming very large. When it hits the enemy, all the collected earth attaches to the inside of the wound or the area of contact, weighing down the enemy.