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Author Topic: Dyeing a river with blood  (Read 761 times)

klefenz

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Dyeing a river with blood
« on: February 05, 2014, 04:43:37 am »

My new project is to turn a river red in a non-evil biome.

What i have done is throw kittens goblins from a tower into the river, which has upright spikes on the bottom (i diverted the river over the spikes).

The problem i have encountered is that the blood doesnt last much, and i remember fights near the river where wounded creatures made much larger and long lasting bloodstains on it.

Is my aproach wrong? maybe im throwing them from too high (20 z-levels) which causes them to explode leaving no corpse apparently (i found the goblinite in the trap, but the bodies were gone)

I also tried tossing them into the water without spikes, they would sometimes survive (at least the kittens did) and then dropping them on the ground right next to the water, again the kittens survived, maybe its' the cats.

If anyone has tried something like this, please tell me. I will wait for a siege, but for now im off to sleep.

TeleDwarf

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Re: Dyeing a river with blood
« Reply #1 on: February 05, 2014, 04:56:39 am »

Try following:
1. dam the river fairly high on the stream,
2. create a pond in the river bed, containing still waterof 3/7 and ocasional 4/7. Kind of waves going around.
3. station your blood-stained military in it.
4. Once walls are covered in blood- release the dams.

As far as I know - walls never ever get cleaned from blood. especially soil walls. Once you have blood in them -  they will continue oozing it into the stream.
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gtaguy

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Re: Dyeing a river with blood
« Reply #2 on: February 05, 2014, 01:02:53 pm »

Just lop off a limb (serrated disk traps work well) and have the creature bleed out into the river. Instakilled creatures leave less blood.
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Talion

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Re: Dyeing a river with blood
« Reply #3 on: February 05, 2014, 01:27:32 pm »

For best results you want to chain up a goblin around a bunch of weak upright spike traps. Make sure you remove all equipment from the goblin first. The area should be partially submerged in water in order to let the blood flow out into the river. This may require pumping water past the goblin to drop down into the river. Ideally the goblin should live as long as possible in order to continue to supply blood.

Eventually the goblin may grow too experienced due to repeated spike trap attack, at that point it is best to replace the goblin with another.
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MDFification

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Re: Dyeing a river with blood
« Reply #4 on: February 05, 2014, 01:35:28 pm »

I made a waterfall flow with blood once by accident. It was hilarious.
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Lielac

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Re: Dyeing a river with blood
« Reply #5 on: February 05, 2014, 03:03:41 pm »

I made a waterfall flow with blood once by accident. It was hilarious.

Oooooooooooooooooooooooh. How'd you do that?
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.