You can change the link to get directly to the actual Alien Assault game page :
http://www.teardown.se/alienassault.htmlIt's past its prime, but it had a lot of success when it was released, as originally it was a conversion of Space Hulk, but for legal trouble they had to change it to another name and edit things here and there to avoid a nasty C&D
Surprising there wasn't a Bay12 thread before.
Alien Assault had a lot of new campaigns and mods to change the squads on their board, unfortunately most of it has been lost with time as it's been several years.
Fortunately some people saved most of those files, and you can find them here :
http://1d4chan.org/wiki/Alien_AssaultIt's still a very good game if you're interested by the Space Hulk gameplay, i sometime still launch it and get some fun out of it.
But beware, it's -very- dependant on luck unfortunately more than your tactics (your characters randomly jamming at the worst possible moment), meaning that replaying a mission if you apply the same tactics , you can obtain a great victory or a complete failure.
A workaround to get rid of this heavy luck factor is a
cheat code but as a side effect it makes some mission a bit too easy if played with, i would have prefered if it was possible to simply lower the jam chances instead of getting rid of them.
Now if you're lucky you'll enjoy the game, if you're not, it will be stupidly frustrating, so be prepared to lose missions after missions and then win one despite you have done exactly the same thing (as there's not much different tactics to use, the maps being usually small and the corridor very narrow, luck will be the deciding factor most of the time).
Something to keep in mind is that your bulky heavily armored guys are ridiculous in melee, any aliens that will melee them will kill them.
Only the squad leader is actually capable to kill an alien in melee (squad leaders having some bonuses) , but even them will fall if you focus on melee, so don't let the aliens approaching if you're trying to keep your guys alive (and good luck with the jam factor).
A couple screenshot of the final mission of the fan campaign recreating "Sin of Damnation" in which you need to survive long enough for the gaz to take effect and kill all those aliens infesting the ship
notice the "Jinxman" award on my sergeant, that's because that guy had an unbelievable amount of jamming, and still survived (only thanks to him being covered by friendly) , something very rare as usually jamming once = 1 dead guy.
I was really surprised to have lost none in this mission
Despite the Jinxman, that guy did an amazing carnage.