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Author Topic: Since humans have actual architecture for their houses...  (Read 840 times)

Frango Nicolbidok

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Since humans have actual architecture for their houses...
« on: January 24, 2014, 03:33:08 pm »

That means that they'll be residing in their houses, but goblins/elves/dwarves don't yet, and whenever I go to a golblin/elf/dwarven site I can never seem to find even one goblin/elf/dwarf. Is that a bug for non-human sites to not have any inhabitants? Kobolds are the only actual king of civilization that I've seen with architecture, even if it is just caves.
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However, now I wanted some more challenge and embarked to evil biome.
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Trif

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Re: Since humans have actual architecture for their houses...
« Reply #1 on: January 24, 2014, 03:43:37 pm »

It's not a bug, it's just a missing feature. Toady implemented it for the next release.
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Quote from: Toady One
I wonder if the game has become odd.

Funk

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Re: Since humans have actual architecture for their houses...
« Reply #2 on: January 24, 2014, 03:47:01 pm »

It is not a "bug" its more of a thing being worked on.
If you want golblin/elf/dwarven sites then A) edit there entity files to build human sites
B)Play the older version that has the old often crappy sites, i just can remember which version it was, i think it was .14, but it was definitely post 40d.

   
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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