Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Trade Feature or Bug ? - Announcement -> Marked x Items for Trade  (Read 569 times)

JujuBubu

  • Bay Watcher
    • View Profile

Hi,

i am playing the latest LazyNewbPack Advanced with DFHack and I keep getting the announcement
Marked x ( x= 1-5 ) Items for Trade
and my newly mined Hematite or Limonite gets marked for Trade in the Depot.

WTF ?
How can I stop this ?

Logged

Sutremaine

  • Bay Watcher
  • [ETHIC:ATROCITY: PERSONAL_MATTER]
    • View Profile
Re: Trade Feature or Bug ? - Announcement -> Marked x Items for Trade
« Reply #1 on: January 15, 2014, 08:02:22 am »

It's a plugin that comes with the LNP. q over the stockpile and press u to toggle the autotrade option. If the traders are in you can mark the stockpile manually with a keypress.
Logged
I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

JujuBubu

  • Bay Watcher
    • View Profile
Re: Trade Feature or Bug ? - Announcement -> Marked x Items for Trade
« Reply #2 on: January 15, 2014, 08:06:42 am »

That worked, thank you.
I could not see the option in the stockpile menu because the window I play with was to small.
Logged