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Author Topic: A typical disasterous start...  (Read 1126 times)

blue emu

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A typical disasterous start...
« on: December 27, 2013, 07:20:17 pm »

I'm playing from a custom start.

My embark area was in a "Temperate" biome. My party of Dwarves, with their equipment and livestock, started the game right on top of a frozen river, with the Wagon straddling the edge of the bank. The instant that the clock started, the river melted and dumped most of my Dwarves, all of the livestock and the majority of the supplies and equipment into the water.

Thanks in part to one level of Swimming ability, all of my Dwarves survived, and even emerged on the same bank of the river. All of the livestock and poultry made it to shore... although many of them are on the wrong bank. I can deal with that, though. The big problem is the supplies...

ALL of my Plump Helmets and ALL of my seeds are on the bottom of the river... along with my Anvil, one Axe, two Picks, the bulk of my food, NEARLY ALL OF MY BOOZE and much of the other equipment.

There are a few rays of hope, though. I still have one Axe and a couple of Picks. The Magma layer is only about 40 levels down... a very lucky break, since it might just as easily have been 140 levels... and while this is an Aquifer map, I think that the Aquifer is off to one side, rather than directly below me. There are enough plants around that I can set up a Booze assembly-line, and perhaps make some Prepared Meals to sell to the Fall Caravan.

It's going to take me ages to build a Pump Stack to bring up the Magma so that I can cast a dam. Hopefully my Dwarves will be able to survive until the Caravan arrives, after which the logistics of the situation will become somewhat simpler.
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Lielac

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Re: A typical disasterous start...
« Reply #1 on: December 27, 2013, 08:38:36 pm »

Why cast a dam? The Moses effect is just as effective. Pumps either way, but much less messy.

... As long as you remember to put walls for a couple tiles beyond the sides of the pump output. Otherwise you get water and mud all over.
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

blue emu

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Re: A typical disasterous start...
« Reply #2 on: December 27, 2013, 08:41:30 pm »

Why cast a dam? The Moses effect is just as effective. Pumps either way, but much less messy.

... As long as you remember to put walls for a couple tiles beyond the sides of the pump output. Otherwise you get water and mud all over.

The river is wide enough... five tiles... that I felt that a dam might work better. I suppose I could just pump the water back up-stream instead, with walls to limit the over-flow. The map edge is really too far away for the old pump-it-off-the-map plan to be practical.
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Lielac

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Re: A typical disasterous start...
« Reply #3 on: December 27, 2013, 08:43:53 pm »

Why cast a dam? The Moses effect is just as effective. Pumps either way, but much less messy.

... As long as you remember to put walls for a couple tiles beyond the sides of the pump output. Otherwise you get water and mud all over.

The river is wide enough... five tiles... that I felt that a dam might work better. I suppose I could just pump the water back up-stream instead, with walls to limit the over-flow. The map edge is really too far away for the old pump-it-off-the-map plan to be practical.

Pff, five tiles. That's barely more than brooks and streams.

... I think rivers/brooks/streams all reabsorb their water. Hang on, lemme check.

Edit: They do, but I put my waterwheels on the wrong side of the Moses effect and also you're gonna need more than a couple tiles of wall
« Last Edit: December 27, 2013, 09:00:12 pm by Lielac »
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

Hans Lemurson

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Re: A typical disasterous start...
« Reply #4 on: December 28, 2013, 06:17:59 am »

Can you upload this save?  I would like to play it ever so much!  I'm a sucker for a good challenge, but I'm too afraid of screwing up to actually do anything less then optimal.  Thus when I see a "OMG stupid shit happened to my fortress!" I think: CUSTOM DISASTER SCENARIO!!!  :)
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Foolprooof way to penetrate aquifers of unlimited depth.  (Make sure to import at least 10 stones for mechanisms)
Toughen Dwarves by dropping stuff on them.  (Nothing too heavy though, and make sure to wear armor.)
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jcochran

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Re: A typical disasterous start...
« Reply #5 on: December 28, 2013, 09:56:59 am »

Just build 5 pumps pumping upstream and a water wheel to power 'em. Of course, build some walls to contain the overflow and before you know it, the river downstream of the pumps will be nice and dry.
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KingBacon

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Re: A typical disasterous start...
« Reply #6 on: December 28, 2013, 10:41:34 am »

You could also smooth the ice when the river refreezes, that will prevent the ice walls from melting.
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Lielac

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Re: A typical disasterous start...
« Reply #7 on: December 28, 2013, 02:25:02 pm »

You could also smooth the ice when the river refreezes, that will prevent the ice walls from melting.

Nnnnnope, pretty sure it doesn't, I did that in one of my forts and it did crap-all.
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Lielac likes adamantine, magnetite, marble, the color olive green, battle axes, cats for their aloofness, dragons for their terrible majesty, women for their beauty, and the Oxford comma for its disambiguating properties. When possible, she prefers to consume pear cider and nectarines. She absolutely detests kobolds.

neblime

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Re: A typical disasterous start...
« Reply #8 on: December 28, 2013, 03:48:27 pm »

Harvest plants from the surface ( d p ) and farm them above ground, they grow all year round and most can be brewed ( however some can be brewed but not eaten.  Get prickle or fisher berries, strawberries, rat weed or valley herbs, you can eat and drink all of them)
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