As you will be able to tell, I'm not always going to be doing overshoots from now on. It depends on the circumstances.
Spawn. High five GM. Gather wood.
[1]You spawn on a small island. At least there's a few trees.
(6)You punch down a few trees, and acquire 15 Oak Logs!
Spawn! Begin work on making the mountain home again.
[5]You spawn next to an awesome mountain.
(4)You punch out a few dirt blocks. Wow, what a waste of time.
Spawn! Punch trees.
[5]You spawn in a forest, next to the mountain.
(2)You are about to punch a tree, but a pig runs by and distracts you.
Spawn. Beat up pigs.
[1]You also spawn on the island.
(2)The island has no pigs. Darn.
Spawn.
Punch trees, make a crafting table and build a house.
[1]You also spawn on the island.
(4)You take down the island's last tree and gain 4 Oak Logs!
Spawn as a squid, swim around happily.
[5]You spawn as a squid in a pond next to the mountain.
(5)You swim around happily, and eat a few invisible fish.
spawn and dig out a 6x6 room in a dirt wall, if no dirt walls are around punch trees for wood
[1]You also spawn on the island.
(4)No trees or walls, I'm afraid. You grab a few saplings from the vanishing leaves, though.
Health: 20/20
Hunger: 20/20
Inventory
[03]Sapling
Health: 20/20
Hunger: 20/20
Inventory
[15]Oak Log
Health: 20/20
Hunger: 20/20
Inventory
[05]Dirt
Health: 20/20
Hunger: 20/20
Inventory
Health: 20/20
Hunger: 20/20
Inventory
Health: 20/20
Hunger: 20/20
Inventory
[04]Oak Log
Health: 20/20
Hunger: 20/20
Inventory
I'll add player location dots at some point.