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Author Topic: heinous mist thrall???  (Read 1945 times)

kreepergrimms

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heinous mist thrall???
« on: November 29, 2013, 10:46:37 pm »

i have had 2 failed fortresses in the new update... both have been around the same embark location with the same biomes. both rained dwarven blood as the terrifying aspect, i have had no alerts to any kind of mist, rain , steam, or any other evil rain type except for raining dwarven blood, my last fort ended due to a slew of heinous mist thralls that came out of nowhere without any reports whatsoever. just any dwarf, or animal that was on the surface immediately turned into the thrall with no evil weather present. my question is are there new hidden weather types or is this a bug that needs to be reported
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Putnam

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Re: heinous mist thrall???
« Reply #1 on: December 03, 2013, 03:00:10 am »

This is vanilla.

Sutremaine

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Re: heinous mist thrall???
« Reply #2 on: December 04, 2013, 05:18:31 pm »

Can blood rain co-exist with other types of evil weather?
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I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

Meph

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Re: heinous mist thrall???
« Reply #3 on: December 05, 2013, 05:03:39 am »

Sure. Can be all kinds of stuff mixed.
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SabbyKat

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Re: heinous mist thrall???
« Reply #4 on: December 07, 2013, 08:09:51 pm »

To correct the misinformation here, let me clarify.

I've noted from my VAST experience with evil biomes, if there's a rain (99.999% blood-rain related) that's red or dark red, it has a severe bug with it that causes some kind of strange 'invisible map wide evil cloud' effect.

Let's say it rains dwarf blood, nothing happens. You look at your dwarves, see the blood on them(contaminant) - but that's it. Suddenly they start dying from rot, with no new rain occurring. You look again, and you'll see 'nefarious soot' (or similar cloud types) on them as well with no reason/cause. I've ONLY encountered this bug with blood rain (red/dark red rain for coloring, other rain that's named like snotty goo doesn't cause this, even if red).

basically anytime you embark in an evil biome with blood rain, you're 95% likely to have a very nasty cloud syndrome that's map wide appear randomly without warning. Some clouds actually do nothing at all and so sometimes, the 'blood rain' wont' do anything - but it's less then 1:20 or so from my experience.

Further to correct meph, blood rain cannot co-exist with clouds (natural appearing clouds on the edge of the map, etc) or vice versa. It's a cloud or rain exclusively - never both for evil biomes, and clouds/rain are also exclusive to the same 'biome' (read the name of the biome on embark screen) - cloud or rain will always be the same in that biome. Rain-cloud syndrome is a bug, which would be quite fun - if clouds weren't like 80% thralling in frequency, removing any of the more 'dangerous-but-not-thralling' fun out of this bug.

tl;Dr

Red blood rain is often bugged with a cloud syndrome that is map-wide and unavoidable. Most likely best to abandon if you see blood rain until this bug is fixed.
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Meph

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Re: heinous mist thrall???
« Reply #5 on: December 08, 2013, 03:16:25 am »

Does this affect only MDF (as in: Can I fix that?) or does that happen in vanilla as well?
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::