001F-10 Spring 106 Our fortress is churning along fair enough. It is a Duchy, after all! We're certainly trying to uphold the honor of our duke and kingdom.
The Duke took definitive offense at the lack of displayed wealth in HeatRelic. We've taken to enhancing the noble's quarters, smoothing the more public areas, and encrusting more furniture. In hindsight, we should have constructed additional jewler's shops, at all the various locations. We could have had our encrusted cabinets sooner if the jewlers shops weren't so focused on encrusting mechanisms and the Legendary Bone Carver wasn't too busy enhancing his bone leggings.
For now, the Legends are busy training in the old animal holding cell. They're all sweaty and out of shape, but they'll come about soon enough.
Gwolfski grabbed the artifact quiver, the little punk.
The elves came, telling us how ur improved relations had allowed us to chop down
111 trees instead of our rationed 100. We tried to leave the snark out of our vioces when we heard.
The did, however, bring us a female rhino! We bought it up and butchered it immedietely. We've been making masterpiece rhino bone greaves and scepters since.
The elves put away, we turned to the 2nd cavern and began preperations to fortify our positions here.
The lizardbird Strozu has been busy for these long months depopulating the second cavern of its crundles, troll, spiders, trogs, and the occasional blind cave ogre. The cave ogres seemed smart enough to bugger off as quickly as they arrived, however. We removed the block wall we established, and ordered the opposing wall dug out as well. The entrace is a short walk from out hospital, so it is imperitive we conduct this correctly. Any security breach on our end
will cost us lives.
Sending the whole military out into the cavern, we leave the Civilian squad and the Miner's Reserve to protect the entrace while the more hardened warriors headed north and then east to meet up with the expected pathing of Stozu.
Arriving in position ahead of the monster, the men were briefed on the peculiarities of the beast. It had three completly vestigial tails that should not be focused upon, and its sweat appeared to be deadly. We have no clue what the sweat does, but its best not to find out these kinds of things firsthand, no?
The men aware of the dangers, my attentions were suddenly pulled elsewhere as the Queen of the Pages of Attack arrived to make this her new home! Queen Zulgar, inheritor of the dwarven people from her mother and her mother before that, had graced our lands with a permanent interest in the governings of this holding!
king List
Zaneg Goldensizzle (b.?? d. 50, Reign Began: 1), *** Original Line, Married (d. 12)
6 Children (out-lived 3 of them) -- Ages at death: (d. 27) (d. 33) 44 41 (d. 33) 38
Worshipped Ad (29%)
Uzol Goldenhero (b.6 d. 55, Reign Began: 51), Inherited from mother, Married
8 Children (out-lived 1 of them) -- Ages at death: 25 24 19 (d. 54) 15 14 11 7
Worshipped Zimesh (100%)
Zuglar Crowdedlanced (b.31, Reign Began: 56), Inherited from mother, Married
8 Children -- Ages: 52 48 43 40 23 16 13 9
Worships Ad (30%)
Holy worshipper of Ad the god of peace, come to the land most troubled by strife :x The times must be troubling indeed.
While I scrambled for decent-but-unacceptable temporary housing for our queen, Stonzu was waiting patiently in a perch at the roof of the cavern, watching the military who were likewise watching him. Most of them had probably never seen a creature so large before, nor one as ashen as he. When I ordered the men to fall back 20 paces, the beast seemed roused. A passing dyer seperated himself from his protection on his way to collect some equipment and narrowly avoided a blow meant to cripple him. He scrambled off with a bruised shoulder and the battle began.
Due to early wounding, the Beast failed to score a single hit on anyone but that Dyer! Strozu's reign over the caverns was over! Directing the men back to the fort, we passed the body of a dwarf at the end of a massive blood trail . . .
Our expert dyer lay there, with but a bruise of the shoulder, bleed out of . . . well out of everything. It appears the extract was indeed lethal. I order the men inside and forbid the body of strozu. Our next efforts should be directed at fortifying the entrance with a bridge and traps, and establishing a self-cleaning tub as we had already done topside and in the third cavern.
The tub topside was contaminated by the extract of Strozu. It seems the matieral coated the weapons of the Alpha Hinfatry, whose travel back to their barracks took them through the tub. They washed themselves in the tub, and the contaminated water spread. Most of the dwarves, civilian and military, were fine, but the animals that trecked through the tub died soon after in a fit of bloody spasming.
This is a terrible blow to all the dwarves, as well as our dog population. However, some of those war beasts were assigned to comfort or keep watch on the growing number of stressed out dwarves that inhabit the fort. The carpenter's apprentice, as well as several of the doctors who were subjected to corpse hauling duty, have been complaining of deep-rooted and long term mental fatigue. The lose of these animals does little to comfort them, and when they find out we were unprepared to bury so many dead they will only fall deeper into madness.
The most immediete and obvious solution was to dig 2 urists on either side of the tub, to allow the water to drain. We set our tubs to be 5x1 in dimension, and filling them up to 2/7 with an extra 1/7 to create current we have 11 units of water for 5 tiles. Technicalities aside, once the water inside evaporates we will refloor the area and refill it.
On a much lesser note, the same had to be done for the C2 tub. Such is the way of things.
The process is going to continue into the summer, but I cannot forsee it lasting much longer than that.