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Author Topic: Dang it, I do SO have seeds for that location!  (Read 1707 times)

Nyxalinth

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Dang it, I do SO have seeds for that location!
« on: November 25, 2013, 06:26:30 pm »

Okay, here's an issue I'm having with farming.

Seeds are available for aboveground farming.  They're in a stockpile.  Dwarves can reach them.  they aren't forbidden, dumped, in the magma, on Mars, or otherwise inaccessible.  I'm not getting 'Urist McFarmer' needs seeds' spam.  what I am getting is the dumbass farm plot (aboveground) telling me that there's no seeds for the location.  Not for any season, not for any seed.  I have piles and piles of aboveground seed plants.  I can plant them in the location, or it wouldn't have let me build the plot to begin with.  But the plots keep telling me there's no seeds for the location.

I've tried deconstructing the plots and rebuilding, no go.  Any thoughts?  Only thing I didn't try was to deconstruct the stockpile.
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Nyxalinth likes the color blue, gaming, writing, art, cats for their aloofness,  Transformers for their sentience and ability to transform, and the Constructicons for their hard work and building skills. Whenever possible, she prefers to consume bacon cheeseburgers and pinot noir. She absolutely detests stupid people.

Jackboot

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Re: Dang it, I do SO have seeds for that location!
« Reply #1 on: November 25, 2013, 06:29:52 pm »

You have to dump water on the tiles you want plots to be on so they have mud, and in most cases this lets you build the farms. In rare cases this doesn't help, so all you're left with is a big ugly muddy field.
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Aslandus

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Re: Dang it, I do SO have seeds for that location!
« Reply #2 on: November 25, 2013, 06:31:18 pm »

I'm not sure how fertilizing works, but is it possible that the ground won't grow anything if it hasn't been fertilized?
Maybe you need to process the plants in some way to get the seeds out?

smjjames

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Re: Dang it, I do SO have seeds for that location!
« Reply #3 on: November 25, 2013, 06:33:13 pm »

Whats the biome? I heard that you can't grow ANY surface crops on a mountain biome, regardless of whether it's been muddied or not.
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Nyxalinth

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Re: Dang it, I do SO have seeds for that location!
« Reply #4 on: November 25, 2013, 06:49:41 pm »

You have to dump water on the tiles you want plots to be on so they have mud, and in most cases this lets you build the farms. In rare cases this doesn't help, so all you're left with is a big ugly muddy field.

I have never had to do this aboveground before, not even in the most recent first, but I'll see what is does.  Thanks!
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Nyxalinth likes the color blue, gaming, writing, art, cats for their aloofness,  Transformers for their sentience and ability to transform, and the Constructicons for their hard work and building skills. Whenever possible, she prefers to consume bacon cheeseburgers and pinot noir. She absolutely detests stupid people.

SkyRender

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Re: Dang it, I do SO have seeds for that location!
« Reply #5 on: November 25, 2013, 06:53:46 pm »

The actual issue is that the new changes to hauling cause Dwarves to grab the entire seed barrel when they go to plant, instead of just the bag of seeds they plan to plant from.  The only solution is to make a separate stockpile for seeds that forbids barrels, and not allow seeds in any stockpiles that do allow barrels.
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EvilBob22

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Re: Dang it, I do SO have seeds for that location!
« Reply #6 on: November 25, 2013, 06:59:57 pm »

Actually, that isn't the issue this time.  That issue gives you the job cancellation spam from the farmers.

It sounds exactly like the message I got trying to plant above ground seeds in a mountain biome.  I never heard of the above ground muddying before, I'm interested to see if that works.
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Nyxalinth

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Re: Dang it, I do SO have seeds for that location!
« Reply #7 on: November 25, 2013, 07:08:31 pm »

Whats the biome? I heard that you can't grow ANY surface crops on a mountain biome, regardless of whether it's been muddied or not.

Half mountain and half savannah...and I just tried in the more savannah-ish area.  Problem solved!  Thanks everyone!
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Nyxalinth likes the color blue, gaming, writing, art, cats for their aloofness,  Transformers for their sentience and ability to transform, and the Constructicons for their hard work and building skills. Whenever possible, she prefers to consume bacon cheeseburgers and pinot noir. She absolutely detests stupid people.

Sutremaine

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Re: Dang it, I do SO have seeds for that location!
« Reply #8 on: November 25, 2013, 07:23:19 pm »

In future, you can see if there are any trees and shrubs growing there naturally. Grass + nothing else = no farm plots.
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SkyRender

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Re: Dang it, I do SO have seeds for that location!
« Reply #9 on: November 25, 2013, 08:58:15 pm »

 Usually the game will tell you when you can't set up a farm plot by outright not letting you build a farm plot there.  But other than that, the requirements for above-ground farming are either 1.) the presence of mud, or 2.) the presence of soil of some sort.  Quite unlike underground farms, you don't actually NEED mud as long as you have soil.  Also, as I'm fairly certain there are no soil layers possible in mountain biomes, that would explain why farming there tends not to work...
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Nyxalinth

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Re: Dang it, I do SO have seeds for that location!
« Reply #10 on: November 25, 2013, 10:44:13 pm »

Usually the game will tell you when you can't set up a farm plot by outright not letting you build a farm plot there.  But other than that, the requirements for above-ground farming are either 1.) the presence of mud, or 2.) the presence of soil of some sort.  Quite unlike underground farms, you don't actually NEED mud as long as you have soil.  Also, as I'm fairly certain there are no soil layers possible in mountain biomes, that would explain why farming there tends not to work...

Weirdly,this had a layer of clay loam, hence my confusion.  Otherwise, you're exactly right.
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Nyxalinth likes the color blue, gaming, writing, art, cats for their aloofness,  Transformers for their sentience and ability to transform, and the Constructicons for their hard work and building skills. Whenever possible, she prefers to consume bacon cheeseburgers and pinot noir. She absolutely detests stupid people.

Zivilin

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Re: Dang it, I do SO have seeds for that location!
« Reply #11 on: November 26, 2013, 04:23:24 am »

[...] the requirements for above-ground farming are either 1.) the presence of mud, or 2.) the presence of soil of some sort.  Quite unlike underground farms, you don't actually NEED mud as long as you have soil.

I believe that both underground and aboveground farms have exactly the same "soil" requirements: They need either the presence of soil or muddied stone. I know for certain that underground farms do not need mud, as You seem to imply - if that were the case none of my underground unmuddied soil-only-farms would ever produce food (which they do). So unless we're talking about an earlier version of DF, underground farming also does not require mud.
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Kumis

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Re: Dang it, I do SO have seeds for that location!
« Reply #12 on: November 26, 2013, 06:49:55 am »

I had this issue once, figured it must be an infertile biome, but I noticed that some of the ditches I dug had saplings growing in them, so I channeled an area out and it turns out you can plant above ground plants in the clay or soil layer underneath, so long as it's exposed to the surface.

At least that's what I remember, for what that's worth.
« Last Edit: November 26, 2013, 06:53:03 am by Kumis »
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Button

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Re: Dang it, I do SO have seeds for that location!
« Reply #13 on: November 26, 2013, 11:00:17 am »

Usually the game will tell you when you can't set up a farm plot by outright not letting you build a farm plot there.  But other than that, the requirements for above-ground farming are either 1.) the presence of mud, or 2.) the presence of soil of some sort.  Quite unlike underground farms, you don't actually NEED mud as long as you have soil.  Also, as I'm fairly certain there are no soil layers possible in mountain biomes, that would explain why farming there tends not to work...

While there are no native soil layers in mountain biomes, worldgen will often deposit layers of soil on one of the sides of a mountain due to wind erosion of the nearby soily biome!
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smjjames

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Re: Dang it, I do SO have seeds for that location!
« Reply #14 on: November 26, 2013, 11:02:45 am »

[...] the requirements for above-ground farming are either 1.) the presence of mud, or 2.) the presence of soil of some sort.  Quite unlike underground farms, you don't actually NEED mud as long as you have soil.

I believe that both underground and aboveground farms have exactly the same "soil" requirements: They need either the presence of soil or muddied stone. I know for certain that underground farms do not need mud, as You seem to imply - if that were the case none of my underground unmuddied soil-only-farms would ever produce food (which they do). So unless we're talking about an earlier version of DF, underground farming also does not require mud.

You still need to muddy a rock surface in order to put the farm on it, which probably leads to some confusion.
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