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Author Topic: How will sailing work?  (Read 1679 times)

Kolnukbyne

  • Bay Watcher
  • A medium-sized creature prone to great laziness.
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Re: How will sailing work?
« Reply #15 on: November 18, 2013, 02:35:32 am »

Man, I'd love to see a game mode that combines elements of Fortress and Adventure mode wherein you captain a ship and delegate jobs etc. to your crew.

Urist McSailor cancels Raise Sails: interrupted by Kraken



Mosus McBuccaneer cancels Offensive Rope-swing: Object Missing

Mosus McBuccaneer has died after colliding with an object.
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