Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Modding question  (Read 800 times)

TinFoilTopHat

  • Bay Watcher
    • View Profile
Modding question
« on: December 27, 2013, 09:52:00 pm »

I've been messing around with the various XMLs, but how would you go about editing the non-safari documents, (CPCs, CMVs, etc etc.) because those just appear as weird characters when I open 'em with an XML editor.

Thank you in advance.
« Last Edit: December 27, 2013, 10:25:23 pm by TinFoilTopHat »
Logged

SlatersQuest

  • Bay Watcher
    • View Profile
Re: Modding question
« Reply #1 on: December 29, 2013, 12:03:07 am »

There generally are instructions in how to edit the associated files available as comments in the C++ source code. What files specifically are you trying to mod?
Logged

TinFoilTopHat

  • Bay Watcher
    • View Profile
Re: Modding question
« Reply #2 on: January 03, 2014, 11:16:52 am »

Nothing in particular, just wanted to see what there was to mod.
Logged

tyrannus007

  • Bay Watcher
    • View Profile
Re: Modding question
« Reply #3 on: January 03, 2014, 01:34:11 pm »

You need to download the source. Then you can edit them using Notepad or Notepad++.
Logged
GENERATION 26:The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment

Jonathan S. Fox

  • Bay Watcher
    • View Profile
    • http://www.jonathansfox.com/
Re: Modding question
« Reply #4 on: January 03, 2014, 11:00:36 pm »

CPC and CMVs are, as far as I can tell, a unique binary format created by Toady. I'm unaware of anything that can open them other than LCS itself, but I haven't asked him about them either, so there might be more to the story than I know. There are a couple files on SVN in which I wrote up a brief documentation from my efforts to reverse engineer the format.
Logged