Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 [10]

Author Topic: Duel: A WIP Game (Game successful! Huzzah!)  (Read 15049 times)

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Duel: A WIP Game (Bay12 Server Tomorrow! 8:30 PST)
« Reply #135 on: September 23, 2013, 11:25:05 pm »

I should be able to do that.

I'll play around in the game a bit today to make sure I got the new stuff learned right.

Can't wait!
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Duel: A WIP Game (Bay12 Server Today! 8:30 PST)
« Reply #137 on: September 24, 2013, 10:08:21 pm »

Just half an hour until this starts!
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Araph

  • Bay Watcher
    • View Profile
Re: Duel: A WIP Game (Bay12 Server Today! 8:30 PST)
« Reply #138 on: September 24, 2013, 10:30:49 pm »

POOTISERVER HERE

Server going up, named 'Bay12'. Let's see if I set up port forwarding correctly!

EDIT: It works! Everyone, join if you can.

Gah, I accidentally exited the server. You can rejoin now.

Crap, disconnected again. First thing I'm working on now is an escape menu. Reconnecting in 3... 2...

Server down permanently. That was fun!
« Last Edit: September 24, 2013, 11:16:54 pm by Araph »
Logged

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Duel: A WIP Game (Bay12 Server Today! 8:30 PST)
« Reply #139 on: September 24, 2013, 11:16:52 pm »

Well, that was really fun!
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

My Name is Immaterial

  • Bay Watcher
    • View Profile
Re: Duel: A WIP Game (Bay12 Server Today! 8:30 PST)
« Reply #140 on: September 24, 2013, 11:18:42 pm »

It was! I just realized how much the map looks like the default Windows XP background.

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Duel: A WIP Game (Bay12 Server Today! 8:30 PST)
« Reply #141 on: September 24, 2013, 11:22:34 pm »

It was! I just realized how much the map looks like the default Windows XP background.
It looks cooler when your character is in hell.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Araph

  • Bay Watcher
    • View Profile
Re: Duel: A WIP Game (Bay12 Server Today! 8:30 PST)
« Reply #142 on: September 24, 2013, 11:23:31 pm »

It was! I just realized how much the map looks like the default Windows XP background.

Now that you mention it... O_o
Logged

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Duel: A WIP Game (Game successful! Huzzah!)
« Reply #143 on: September 24, 2013, 11:34:22 pm »

Have you considered making an indoor map? Like the courtyard of a castle, with the ability to go into some doors?

Also multiple spawn points would be nice.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Araph

  • Bay Watcher
    • View Profile
Re: Duel: A WIP Game (Game successful! Huzzah!)
« Reply #144 on: September 24, 2013, 11:36:13 pm »

Have you considered making an indoor map? Like the courtyard of a castle, with the ability to go into some doors?

Also multiple spawn points would be nice.

I think my next two goals will be improved menus and a new map.
Logged

Araph

  • Bay Watcher
    • View Profile
Re: Duel: A WIP Game (Game successful! Huzzah!)
« Reply #145 on: September 26, 2013, 09:03:37 pm »

Version 0.1.8 is out! I tried to fix some of the more annoying lacks of features that I saw when playing with mastahcheese and My Name is Immaterial.

Duel v0.1.8 :: PC Version
Duel v0.1.8 :: Mac Version

New features: an actual escape menu. Now when you press escape, a menu pops up with quit and disconnect options, which do exactly what you'd expect them to do.

In addition, there's a class change menu, accessed by pressing '.' (same as in TF2). You can switch your class, and, upon death, you'll respawn as that new class and the server will update the player list accordingly.
Logged

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Duel: A WIP Game (Game successful! Huzzah!)
« Reply #146 on: September 27, 2013, 01:46:53 am »

So is the new map next in line, now?
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Araph

  • Bay Watcher
    • View Profile
Re: Duel: A WIP Game (Game successful! Huzzah!)
« Reply #147 on: September 27, 2013, 04:10:45 pm »

So is the new map next in line, now?

Close; turns out there are a few bugs in the newest version (bugs as in 'you can't move after you respawn'). After those are sorted out, the new map is up next.

EDIT: Here's the bugfixed version. Next up is a new map.

Duel v0.1.8.5 :: PC Version
Duel v0.1.8.5 :: Mac Version
« Last Edit: September 27, 2013, 05:51:57 pm by Araph »
Logged

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Duel: A WIP Game (Game successful! Huzzah!)
« Reply #148 on: November 04, 2013, 05:02:41 pm »

So how is this?
Haven't had any activity in a while.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
Pages: 1 ... 8 9 [10]