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Author Topic: Exploding Immigrants?  (Read 2412 times)

kamikazi1231

  • Bay Watcher
  • Meddler of Raws
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Re: Exploding Immigrants?
« Reply #15 on: November 14, 2013, 12:16:54 pm »

No. They gonna get fat burn anyways. Resulting in a bleeding.

Drake scales are fireproof and they can die in fires.

Oh yea totally forgot about fat burn.  I think I'l try getting a Tier 3 Fire mage or two in a squad and have all of them decked out in a layer of netherbark armor with mithril on top, if I can get it to layer like that.  Should provide pretty good survivability.  I'll have to look into runes too.  Wouldn't want any other effects from the fire mage spells causing my troops to run in fear or something like that.
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Keterex

  • Escaped Lunatic
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Re: Exploding Immigrants?
« Reply #16 on: November 15, 2013, 01:43:29 pm »

Exploding Immigrants = pyromancers

solution: Atom smash them.

Hehe. Extra points for actually being a viable solution :)
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Meph

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    • worldbicyclist
Re: Exploding Immigrants?
« Reply #17 on: November 15, 2013, 01:54:46 pm »

I set their pop-ratio to 1 in my dev-version. No more fire-bearing migrants in the next release.
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