Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Confusing, cotradictory directions  (Read 1092 times)

Sirbug

  • Bay Watcher
    • View Profile
Confusing, cotradictory directions
« on: November 04, 2013, 06:41:28 am »

It's my first time playing adventure mode and I was tasked to kill vampire in hamlet.

I went to hamlet and met people who kept pointing me to another cottage, where apparently vampire resides. Problem is, two cottages across the field seem to point one to each other. North-western points South-East, South-eastern points North-West.
Logged
Cool, but wouldn't this likely lead to tongues having a '[SPEACH]' tag, and thus via necromancy we would have nearly unkillable reanimated tongues following necromancers spamming 'it is sad but not unexpected'?

Sirbug

  • Bay Watcher
    • View Profile
Re: Confusing, cotradictory directions
« Reply #1 on: November 04, 2013, 06:49:02 am »

Oh god, I figured it out. Vampire was, in fact, in my party.
Logged
Cool, but wouldn't this likely lead to tongues having a '[SPEACH]' tag, and thus via necromancy we would have nearly unkillable reanimated tongues following necromancers spamming 'it is sad but not unexpected'?

Lt_Alfred

  • Bay Watcher
    • View Profile
Re: Confusing, cotradictory directions
« Reply #2 on: November 04, 2013, 07:01:59 am »

I can only imagine how horrified your character must have been when he found out he was travelling with a vampire :D
Logged

DarkArtemisFowl

  • Bay Watcher
  • Worlds together, worlds apart.
    • View Profile
Re: Confusing, cotradictory directions
« Reply #3 on: November 04, 2013, 12:54:54 pm »

HORRIFYING PLOT TWIST NOW!
Logged

Duuvian

  • Bay Watcher
  • Internet ≠ Real Life
    • View Profile
Re: Confusing, cotradictory directions
« Reply #4 on: November 04, 2013, 01:06:55 pm »

Hehe, good thread.
Logged
FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit

Sirbug

  • Bay Watcher
    • View Profile
Re: Confusing, cotradictory directions
« Reply #5 on: November 04, 2013, 01:13:03 pm »

I can only imagine how horrified your character must have been when he found out he was travelling with a vampire :D

I can't even imagine what peasants were thinking when they sent me around. Probably laughed they arses off.
Logged
Cool, but wouldn't this likely lead to tongues having a '[SPEACH]' tag, and thus via necromancy we would have nearly unkillable reanimated tongues following necromancers spamming 'it is sad but not unexpected'?

99Hedgehog

  • Bay Watcher
  • [ETHIC:USE_TILESET: UNTHINKABLE]
    • View Profile
Re: Confusing, cotradictory directions
« Reply #6 on: November 04, 2013, 04:28:57 pm »

Someone needs to comicify this or something. It is actually beautiful.
Logged
[under a terrifying biome]
"Can you describe what the surface is like?"
https://www.youtube.com/watch?v=z8ZqFlw6hYg

mastamage

  • Bay Watcher
    • View Profile
Re: Confusing, cotradictory directions
« Reply #7 on: November 07, 2013, 06:20:25 am »

conclusion: npc's ain't scared of vampires, they just dont like to be drained by them.

this would indeed be a great comic
Logged