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Author Topic: Trouble as necromancer  (Read 706 times)

Icefire2314

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Trouble as necromancer
« on: October 31, 2013, 09:37:26 pm »

I didn't have to get the slab, since I'm playing the Genesis mod and that's a playable character at start. But, whenever I raise the dead, they are hostile towards me as well. I can't really make sense of it, since I've never played as a necromancer before. Could anyone explain at all?
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BlackFlyme

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Re: Trouble as necromancer
« Reply #1 on: October 31, 2013, 10:52:05 pm »

I didn't have to get the slab, since I'm playing the Genesis mod and that's a playable character at start. But, whenever I raise the dead, they are hostile towards me as well. I can't really make sense of it, since I've never played as a necromancer before. Could anyone explain at all?

It might be better to ask in the Genesis thread for this one.

But from my memory, the playable necromancer class in Genesis is still technically living. Since zombies are opposed to life, it will recognize the necro-venturer as a living being and attempt to maul them. Upon reading a slab or book of death in vanilla, you become an un-living creature, granting you immunity to anything that has the [OPPOSED_TO_LIFE] tag, unless you provoke them.

I remember my first time trying a necromancer in Genesis. I killed a lion, raised its corpse, then it clawed out my eyes. I ended up drowning after it pushed me into a river and I couldn't get back out because I was blind.
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Icefire2314

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Re: Trouble as necromancer
« Reply #2 on: November 01, 2013, 11:44:21 am »

Ah, ok. I didn't know that being a class changed the life tags. Thanks.
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