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Author Topic: Adventure Mode Races?  (Read 1389 times)

Pigbear

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Adventure Mode Races?
« on: October 27, 2013, 03:17:28 am »

I tried and tried again to add a race to adventure mode but I can't seem to fine the variable that does, [INDIV_CONTROLLABLE] Doesn't do anything. I am at a total loss here as Humans don't seem to have anything (that I can spot) that makes them able to be outsiders (I wouldn't want to have a civ of these things  :P) but I cannot find any code in there  :-\.
RAW:
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Putnam

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Re: Adventure Mode Races?
« Reply #1 on: October 27, 2013, 03:43:43 am »

It goes in entity and not creature

entity is civilization it's in entity_default

you need to make a new one but it can contain just CREATURE:DRAGONMAN and INDIV_CONTROLLABLE and I guess ADVENTURE_TIER:3593 wouldn't hurt

Pigbear

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Re: Adventure Mode Races?
« Reply #2 on: October 27, 2013, 05:11:23 am »

it worked but he can't be classes? He can only be a fighter etc...
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Putnam

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Re: Adventure Mode Races?
« Reply #3 on: October 27, 2013, 03:31:07 pm »

it worked but he can't be classes? He can only be a fighter etc...

You modding in Genesis or something?

Pigbear

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Re: Adventure Mode Races?
« Reply #4 on: October 27, 2013, 05:43:20 pm »

By classes I meant skills. He can only be Fighter etc... Also he is just some overpowered race I decided to make.
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Putnam

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Re: Adventure Mode Races?
« Reply #5 on: October 27, 2013, 06:21:57 pm »

Yeah, that's just what outsiders have. Spear and knife are the only weapon skills available. Saying just "fighter etc." doesn't mean much when adventurers always have access to fighter etc.

Pigbear

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Re: Adventure Mode Races?
« Reply #6 on: October 27, 2013, 08:00:06 pm »

Alright. I guess I have to make them a civ then?
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Putnam

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Re: Adventure Mode Races?
« Reply #7 on: October 27, 2013, 08:05:26 pm »

Nah. You should be fine with just firebreathing.

Pigbear

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Re: Adventure Mode Races?
« Reply #8 on: October 27, 2013, 08:42:44 pm »

Obviously not. Boogymen are still hard as hell.
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