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Author Topic: Worlds: a voxel game with programmable terrain and custom textures  (Read 2143 times)

Cinskiy

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Worlds: a voxel game with programmable terrain and custom textures, actually with custom everything

A short preview: http://www.youtube.com/watch?v=OUJamYc0gWI

I’ve worked on this game for two years, and now I present a first decent build that could be useful for somebody.

This is a voxel game that I decided to create when I felt that Minecraft wasn’t enough for me. But the foundation for the story goes back to my childhood. I liked to play LEGO a lot back then, but these were the tough 90s in Russia, and my single mother, who was working as a translator, had to bring the constructor from the Germany. She could afford only the small LEGO sets, and went to Europe just once per two or three years, leaving me with a very limited ability to build. All I wanted back then was a box of unlimited LEGO details.

But then, after almost 20 years, Minecraft gave me the possibilities I’ve always desired to have. However, some time has passed, and even Minecraft wasn’t enough for me, because of the limited set of blocks (dirt, stone and wood is not a lot), because of difficulty of writing mods and texture packs and solving their incompatibilities, and because of some other issues.

So, I’ve decided to roll my own game, where you can have infinite amount of block types, of character models and of course infinite biome types. And I want to have a simple tools inside the game that allow easy ways to add this stuff into play.

As of now I have a texture editor, simple block editor, an object editor (objects are things like houses and trees made from more than one block), and a landscape\biome editor.

I like the landscape editor the most, because of the possibility to add any kind of biome you could possibly imagine into the game. You have to write everything in text now, kind of like writing a computer program, but I’m going to build a nice WYSIWYG version to simplify the process.

The game is free for now with optional purchasing and I'm really really seeking some players-creators, because I'm hunger for the feedback!

I've made a tutorial that shows main aspects of the game. Here it is:
http://www.youtube.com/watch?v=zn_ngTgInAU

Then one great person from reddit made a hilarious introduction video:
http://www.youtube.com/watch?v=qHRttFH2apQ

So please, try it, maybe enjoy it, and say something back!

The website of the game is: http://gameofworlds.net
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Nienhaus

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Re: Worlds: a voxel game with programmable terrain and custom textures
« Reply #1 on: October 14, 2013, 09:37:37 am »

That looks pretty awesome.
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miauw62

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Re: Worlds: a voxel game with programmable terrain and custom textures
« Reply #2 on: October 14, 2013, 09:40:54 am »

What Nien said. You've gone into this with a sentiment I really like. PTW.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Eclectic Wizard

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Re: Worlds: a voxel game with programmable terrain and custom textures
« Reply #3 on: October 15, 2013, 02:36:35 pm »

Be aware that there is a lawsuit happy guy that made a game called Worlds, he sued Secondlife for having 3d graphics, for example.

Otherwise, i look really forward to this awesome game
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Tilla

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Re: Worlds: a voxel game with programmable terrain and custom textures
« Reply #4 on: October 15, 2013, 04:07:08 pm »

Be aware that there is a lawsuit happy guy that made a game called Worlds, he sued Secondlife for having 3d graphics, for example.

Otherwise, i look really forward to this awesome game
I think you're thinking of Worlds.com. Unrelated as far as I can tell. http://www.escapistmagazine.com/news/view/90098-Patent-Troll-Ready-to-Sue-World-of-Warcraft-Second-Life
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Cinskiy

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Re: Worlds: a voxel game with programmable terrain and custom textures
« Reply #5 on: October 16, 2013, 11:31:22 am »

Be aware that there is a lawsuit happy guy that made a game called Worlds, he sued Secondlife for having 3d graphics, for example.

I've been warned about that website by other people before. I really hope I won't get sued, I don't know the exact complications or damage from this, since I'm residing in Russia, but probably he could hamper payment processing, since they are mostly US based. I don't really know how international lawsuits work in cases like this, really hope US government will pass that new anti patent trolls law.

It's considered bad form to come onto this forum and use your fist post to promote your game. Lots of people use this for stuff like trying to get funds for their game, or simply as advertising.

Holy beaver, I hope I didn't insult anybody or something! I'm really here to talk about my game because I define my core audience as intersection of hardcore DF players and Minecraft players, who are also into texture pack doing. A very small set of people by the way, I guess I shouldn't try to find them at Bejeweled forums, although I may be wrong.
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miauw62

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Re: Worlds: a voxel game with programmable terrain and custom textures
« Reply #6 on: October 16, 2013, 01:58:53 pm »

Nah, I don't think anyone feels insulted. You seem like a fine guy coming here to advertise your indie project. I dunno what really sets you apart from all the others, but there is SOMETHING that sets you apart. Can't put my finger on it.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Mephansteras

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Re: Worlds: a voxel game with programmable terrain and custom textures
« Reply #7 on: October 16, 2013, 02:01:17 pm »

From what I've seen people are usually accepting of this sort of thing as long as you demonstrate that you're aware of what dwarf fortress is and you're willing to actually TALK about your game with us. I think it's the people who drop by, post once about some game that doesn't really fit the people here, and then vanish that everyone dislikes.

In any case, I'll have to check this out when I get home.
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FluidDynamite

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Re: Worlds: a voxel game with programmable terrain and custom textures
« Reply #8 on: October 17, 2013, 11:34:06 am »

This looks pretty interesting, downloading now. :D
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Cinskiy

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Re: Worlds: a voxel game with programmable terrain and custom textures
« Reply #9 on: October 18, 2013, 07:31:27 am »

Nah, I don't think anyone feels insulted. You seem like a fine guy coming here to advertise your indie project. I dunno what really sets you apart from all the others, but there is SOMETHING that sets you apart. Can't put my finger on it.
Thanks! ^_^

From what I've seen people are usually accepting of this sort of thing as long as you demonstrate that you're aware of what dwarf fortress is and you're willing to actually TALK about your game with us. I think it's the people who drop by, post once about some game that doesn't really fit the people here, and then vanish that everyone dislikes.
Not only I aware of what DF is, without days of drowning my Urists in lava there wouldn't be Worlds now, cause I discovered voxel games like this. DF -> Terraria -> Minecraft

Actually I feel kind of obliged to this community, cause I'm always playing Noob Pack, so I thought of running a little contest here. I post ASCII art from my story reward, and others try to post an accompanying story. Three best stories get free keys. Then I post the actual story I got from Threetoe. If some people would be interested I could make it happen.
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Eclectic Wizard

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Re: Worlds: a voxel game with programmable terrain and custom textures
« Reply #10 on: October 18, 2013, 03:52:17 pm »

Russian devs are always the most crazy, ambitious and awesome game devs i know of.
Anyone remember that game a while ago that had earthquakes and stuff? It was a sidescrolling one.
Fantastic shit.
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Black chant mirrors the song of the stars
Open the abyss dreamt from afar
Abominations drawn to our dimension
Feed black desires, aid human ascension