Okay, so I've been playing adventure mode, and I thought,
"Why not a legacy game?" So here is the story.
In the age of Myth in a grand world, Humans, Elves, and Dwarves have begun their course of civilisation. Dwarves delved into the bowels of the earth, Humans erected grand fortresses and formed towns in a scramble for domination, and Elves began their residing with the Trees of expansive forests. But Goblins, a race corrupted by hate, evil, and savagery has begun creating dark forts, and attacking all settlements alike. One town was destroyed by the Goblin scourge. They Slaughtered and enslaved nearly all the townspeople. Except for Nidilap Axeloved, who vowed vengeance on every goblin. But he knew most likely the Goblins would get him first, so he began a clan of people who have been wronged by goblins. These are their tales.
RULES:
1. We play with only one civilization that I'll pick once we choose which Race we want to play with.
2. NO GOBLINS!! Kobolds are fine.
3. Companions should be titled "Axeloved".
4. Your last name should also be Axeloved. Just "string" axe and loved individually.
5. RP in this forum if it ain't your turn. If it is, update with pics, if possible.
6. No attacking our own Civ. We will migrate if you do.
7. Our goal is to kill Goblins, but we should also slay as many Titans, beasts, and other monsters for glory!
8. If your initial guy is kill, on your next turn, you play as son or daughter of your player. If he didn't, retire him until later.
9. If you stumble onto another Player's character, ask before you recruit him/her.
Sign up:
1. Nidilap, the first Axeloved
2.Getix, the Axeloved who smote
3.Brewster, the Merry Man of Axeloved
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