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Author Topic: The Mass Game Design  (Read 3190 times)

Dorsidwarf

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Re: The Mass Game Design
« Reply #60 on: September 17, 2013, 03:15:39 pm »

>Begin brainstorming ideas for a backstory
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ExKirby

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Re: The Mass Game Design
« Reply #61 on: September 17, 2013, 04:18:47 pm »

Added a new skill and subskill

COOL CRIMINAL
Prerequisits: None
The lawless level of any area you're in decreases more rapidly.
BONUS DECREASE: 5%/10%/15%/20%/25%/30%/40%

BANDITRY
Prerequisits: Cool Criminal Lvl 3
Being in a lawless area multiplies the gold earned.
LEVEL 1 MULTIPLIER: 1.2/1.4/1.6/1.8/2/2.3/2.6/3
LEVEL 2 MULTIPLIER: 1.5/1.9/2.5/3.2/3.9/4.7/5.5/6
LEVEL 3 MULTIPLIER: 2/2.6/3.5/4.9/7.2/9.4/12
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

kaian-a-coel

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Re: The Mass Game Design
« Reply #62 on: September 17, 2013, 04:28:46 pm »

it started quite cool, but I think we lost it around the time people started to add classes.

I propose a rollback to this:

Spoiler: Documentation (click to show/hide)
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
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Gollum loves and hates the precious.
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